A Privacy Framework for Games & Interactive Media

被引:0
|
作者
Corcoran, Peter M. [1 ]
Costache, Claudia [1 ]
机构
[1] Natl Univ Ireland Galway, Coll Engineeing & Informat, Galway, Ireland
基金
爱尔兰科学基金会;
关键词
Privacy; Games; Interactive Media; Wearables; Digital Media; Consumer Devices; Entertainment Devices; CONSUMER ELECTRONICS; IRIS AUTHENTICATION; INTERNET; TRACKING; THINGS; MODEL; BIOMETRICS; DEVICES; WORLD; FACE;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Privacy is a concept that is intertwined with data security, but its scope is significantly broader. Often considerations of privacy in the context of consumer devices are limited to a consideration of the security of the data stored in those devices. In this work a broader perspective taken and privacy is defined in terms of new classes which consider the wider context of individuals and groups of persons. The implications for games & interactive media (G&IM) devices and systems is discussed. Finally, some ideas for an improved privacy framework for G&IM are outlined and explained in the context of the literature and current state-of-art.
引用
收藏
页码:147 / 156
页数:10
相关论文
共 50 条
  • [21] Privacy Games
    Chen, Yiling
    Sheffet, Or
    Vadhan, Salil
    WEB AND INTERNET ECONOMICS, 2014, 8877 : 371 - 385
  • [22] Privacy Games
    Chen, Yiling
    Sheffet, Or
    Vadhan, Salil
    Chen, Yiling, 1600, Springer Verlag (8877): : 371 - 385
  • [23] Privacy Games
    Chen, Yiling
    Sheffet, Or
    Vadhan, Salil
    ACM TRANSACTIONS ON ECONOMICS AND COMPUTATION, 2020, 8 (02)
  • [24] Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media
    Hauge, J. M. Baalsrud
    Lim, T.
    Louchart, S.
    Stanescu, I. A.
    Ma, M.
    Marsh, T.
    ENTERTAINMENT COMPUTING (ICEC 2015), 2015, 9353 : 560 - 565
  • [25] Quantitatively Measuring Privacy in Interactive Query Settings Within RDBMS Framework
    Khan, Muhammad Imran
    Foley, Simon N.
    O'Sullivan, Barry
    FRONTIERS IN BIG DATA, 2020, 3
  • [26] (Smart)Watch Out! encouraging privacy-protective behavior through interactive games
    Williams, Meredydd
    Nurse, Jason R. C.
    Creese, Sadie
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2019, 132 : 121 - 137
  • [27] Framework for Privacy in Photos and Videos When using Social Media
    Madhisetty, Srinivas
    Williams, Mary-Anne
    ICEIS: PROCEEDINGS OF THE 19TH INTERNATIONAL CONFERENCE ON ENTERPRISE INFORMATION SYSTEMS - VOL 3, 2017, : 331 - 336
  • [28] Towards a Conceptual Framework for Privacy Protection in the use of Interactive 3600 Video Surveillance
    Chaudhary, Sunil
    Berki, Eleni
    Nykanen, Pirkko
    Zolotavkin, Yevhen
    Helenius, Marko
    Kela, Juha
    PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA (VSMM), 2016, : 53 - 62
  • [29] Privacy-Preserving Distributed Nash Equilibrium Seeking for Noncooperative Games With Masked Interactive Information
    Cai, Xin
    IEEE TRANSACTIONS ON CONTROL OF NETWORK SYSTEMS, 2025, 12 (01): : 351 - 360
  • [30] Perception games and privacy
    Gradwohl, Ronen
    Smorodinsky, Rann
    GAMES AND ECONOMIC BEHAVIOR, 2017, 104 : 293 - 308