共 50 条
- [32] Interactive Video enhanced learning-teaching process for digital native students 2013 IEEE 13TH INTERNATIONAL CONFERENCE ON ADVANCED LEARNING TECHNOLOGIES (ICALT 2013), 2013, : 270 - 271
- [34] Comparison between the methodology of systemic approach and methodology technicality: reasons to promote the teaching and learning process of the JEC through games REVISTA BRASILEIRA DE FUTSAL E FUTEBOL, 2014, 6 (22): : 317 - 321
- [37] Investigating the Role of Traditional Games in Developing Students' Process Skills and Interest in Learning mathematics EURASIAN JOURNAL OF EDUCATIONAL RESEARCH, 2022, (97): : 216 - 234
- [38] Flash learning games wow students and instructors: Moving toward an academic gaming portal SCI 2002 6TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL VIII, PROCEEDINGS: CONCEPTS AND APPLICATIONS OF SYSTEMICS, CYBERNETICS AND INFORMATICS II, 2002, : 183 - 187
- [39] BENEFITS OF THE ADAPTATION OF INTERACTIVE EDUCATIONAL MATERIALS IN THE TEACHING-LEARNING PROCESS FOR DISTANCE STUDENTS EDULEARN16: 8TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2016, : 318 - 327