A Study of Integrating Social Networking Service into The Virtual Pet Web Game System

被引:0
|
作者
Hui, Lin [1 ]
Lin, Wan-Chi [2 ]
Li, Xiwen [1 ]
机构
[1] Tamkang Univ, Dept Innovat Informat & Technol, New Taipei City, Taiwan
[2] Natl Chiao Tung Univ, Inst Informat Management, Hsinchu, Taiwan
关键词
Social network service; virtual pet game; website building;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
As the World Wide Web developed and the utilization rate of the mobile device grew up, a lot of computer game companies chose to expand their product platform to the web games or the smart phone apps. These two kinds of game categories can become as popular as nowadays, because these are the ways that users can easily have access to and to play the games with. Based on the above and the fact that social networking service has become a part of our daily life, we decided to merge all social network features into our web game to make our games more compatible. This research is focused on virtual pet game with ability of allowing interaction between friends' pets and sharing messages among friends and the system are accessible through the web browser. In the future, we will combine social network system and the virtual pet game and also make a smart phone app version out of the combination, so that the users can take care of their own virtual pets anytime and anywhere as long as they have access to the Internet.
引用
收藏
页码:412 / +
页数:2
相关论文
共 50 条
  • [41] A Study on the Effective Interaction Method to Improve the Presence in Social Virtual Reality Game
    Oh, Seok Hee
    Whangbo, Taeg Keun
    2017 4TH INTERNATIONAL CONFERENCE ON COMPUTER APPLICATIONS AND INFORMATION PROCESSING TECHNOLOGY (CAIPT), 2017, : 212 - 213
  • [42] A study of the social networking website service in digital content industries: The Facebook case in Taiwan
    Dong, Tse-Ping
    Cheng, Nai-Chang
    Wu, Yen-Chun Jim
    COMPUTERS IN HUMAN BEHAVIOR, 2014, 30 : 708 - 714
  • [43] UNDERSTANDING USER BEHAVIORS IN SOCIAL NETWORKING SERVICE FOR MOBILE LEARNING: A CASE STUDY WITH TWITTER
    Ha, Ilkyu
    Kim, Chonggun
    MALAYSIAN JOURNAL OF COMPUTER SCIENCE, 2014, 27 (02) : 112 - 123
  • [44] Web Service management system for bioinformatics research: A case study
    Xu K.
    Yu Q.
    Liu Q.
    Zhang J.
    Bouguettaya A.
    Service Oriented Computing and Applications, 2011, 5 (1) : 1 - 15
  • [46] AN EXPLORATORY STUDY OF INDIAN UNIVERSITY STUDENTS' USE OF SOCIAL NETWORKING WEB SITES: IMPLICATIONS FOR THE WORKPLACE
    Agarwal, Shailja
    Mital, Monika
    BUSINESS AND PROFESSIONAL COMMUNICATION QUARTERLY, 2009, 72 (01) : 105 - 110
  • [47] Elucidating the Continual Use of Mobile Social Networking Web Sites: Case Study of Facebook Mobile
    Wu, Chuan-Chun
    Pu, Ching-Kuo
    MULTIDISCIPLINARY SOCIAL NETWORKS RESEARCH, MISNC 2014, 2014, 473 : 102 - 116
  • [48] Web-Based Recruiting for Health Research Using a Social Networking Site: An Exploratory Study
    Fenner, Yeshe
    Garland, Suzanne M.
    Moore, Elya E.
    Jayasinghe, Yasmin
    Fletcher, Ashley
    Tabrizi, Sepehr N.
    Gunasekaran, Bharathy
    Wark, John D.
    JOURNAL OF MEDICAL INTERNET RESEARCH, 2012, 14 (01)
  • [49] Why people use social networking sites: An empirical study integrating network externalities and motivation theory
    Lin, Kuan-Yu
    Lu, Hsi-Peng
    COMPUTERS IN HUMAN BEHAVIOR, 2011, 27 (03) : 1152 - 1161
  • [50] Comparative Study of Service-Based Sentiment Analysis of Social Networking Sites Fanatical Contents
    Garba, Salisu
    Abdullahi, Marzuk
    Alkhammash, Reem
    Nasser, Maged
    ADVANCES ON INTELLIGENT INFORMATICS AND COMPUTING: HEALTH INFORMATICS, INTELLIGENT SYSTEMS, DATA SCIENCE AND SMART COMPUTING, 2022, 127 : 333 - 342