Affective Recognition in Dynamic and Interactive Virtual Environments

被引:31
|
作者
Moghimi, Mohammadhossein [1 ]
Stone, Robert [1 ]
Rotshtein, Pia [2 ]
机构
[1] Univ Birmingham, Sch Elect Elect & Syst Engn, Birmingham B15 2TT, W Midlands, England
[2] Univ Birmingham, Sch Psychol, Birmingham B15 2TT, W Midlands, England
关键词
Games; Databases; Feature extraction; Human computer interaction; Electroencephalography; Physiology; Virtual reality; interactive environments; affective computing; affective VR; emotion-based affective physiological database; REALITY EXPOSURE THERAPY; PAIN-CONTROL; EMOTION; STRESS; HEART; AGE;
D O I
10.1109/TAFFC.2017.2764896
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The past decade has witnessed a significant increase in interest in human emotional behaviours in the future of interactive multimodal computing. Although much consideration has been given to non-interactive affective stimuli (e.g., images and videos), the recognition of emotions within interactive virtual environments has not received an equal level of attention. In the present study, a psychophysiological database, cataloguing the EEG, GSR and heart rate of 30 participants, exposed to an affective virtual environment, has been constructed. 743 features were extracted from the physiological signals. Then, by employing a feature selection technique, the dimensionality of the feature space was reduced to a smaller subset, containing only 30 features. Four classification techniques (KNN, SVM, Discriminant Analysis (DA) and Classification Tree) were employed to classify the affective psychophysiological database into four Affective Clusters (derived from a Valence-Arousal space) and eight Emotion Labels. By employing cross-validation techniques, the performances of more than a quarter of a million different classification settings (various window lengths, classifier settings, etc.) were investigated. The results suggested that the physiological signals could be employed to classify emotional experiences, with high precision. The KNN and SVM outperformed both Classification Tree and DA classifiers; with 97.01 percent and 92.84 percent mean accuracies, respectively.
引用
收藏
页码:45 / 62
页数:18
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