An interactive data-driven driving simulator using motion blending

被引:13
|
作者
Cha, Moohyun [2 ]
Yang, Jeongsam [1 ]
Han, Soonhung [3 ]
机构
[1] Ajou Univ, Div Ind & Informat Syst Engn, Suwon 443749, South Korea
[2] KIMM, e Engn Res Ctr, Taejon 305343, South Korea
[3] Korea Inst Sci & Technol, Dept Mech Engn, Taejon 305701, South Korea
基金
新加坡国家研究基金会;
关键词
data-driven motion generation; driving simulator; motion block; motion database; sampled motion;
D O I
10.1016/j.compind.2008.01.002
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Compared to the motion equations the data-driven method can simulate reality from sampling of real motions but real-time interaction between a user and the simulator is problematic. Existing data-driven motion generation methods simply record and replay the motion of the vehicle. Character animation technology enables a user to control motions that are generated by a motion capture database and an appropriate motion control algorithm. We propose a data-driven motion generation method and implement a driving simulator by adapting the method of motion capture. The motion data sampled from a real vehicle are transformed into appropriate data structures called motion blocks, and then a series of motion blocks are saved into the motion database. During simulation, the driving simulator searches for and synthesizes optimal motion blocks from the motion database and generates motion streams that reflect the current simulation conditions and parameterized user demands. We demonstrate the proposed method through experiments with the driving simulator. (c) 2008 Elsevier B.V. All rights reserved.
引用
收藏
页码:520 / 531
页数:12
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