Probabilistic Location of a Populated Chessboard Using Computer Vision

被引:0
|
作者
Neufeld, Jason E. [1 ]
Hall, Tyson S. [1 ]
机构
[1] So Adventist Univ, Sch Comp, Collegedale, TN 37315 USA
关键词
Machine vision; Robot vision systems; Games; Object recognition; Chess;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Development of autonomic chess-playing robots creates several interesting computer vision problems, including plane calibration and object recognition. Various solutions have been attempted, but most either require a modified chess set or place unreasonable constraints on board conditions and camera angles. A more general solution uses computer vision to automatically determine arbitrary chessboard location and identify chessmen on a standard, unmodified chess set. Although much work has been devoted to probabilistic image recognition in general, this paper presents a novel solution to the specific chessboard location problem that is accurate, less restrictive, and relatively time efficient.
引用
收藏
页码:616 / 619
页数:4
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