Lighting and occlusion in a wave-based framework

被引:10
|
作者
Ziegler, Remo [1 ]
Croci, Simone [1 ]
Gross, Markus [1 ]
机构
[1] ETH, Zurich, Switzerland
关键词
D O I
10.1111/j.1467-8659.2008.01118.x
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present novel methods to enhance Computer Generated Holography (CGH) by introducing a complex-valued wave-based occlusion handling method. This offers a very intuitive and efficient interface to introduce optical elements featuring physically-based light interaction exhibiting depth-of-field, diffraction, and glare effects. Fur-thermore, an efficient and flexible evaluation of lit objects on a full-parallax hologram leads to more convincing images. Previous illumination methods for CGH are not able to change the illumination settings of rendered holo-grams. In this paper we propose a novel method for real-time lighting of rendered holograms in order to change the appearance of a previously captured holographic scene. These functionalities are features of a bigger wave-based rendering framework which can be combined with 2D framebuffer graphics. We present an algorithm which uses graphics hardware to accelerate the rendering.
引用
收藏
页码:211 / 220
页数:10
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