Incremental Sampling-Based Algorithms for a Class of Pursuit-Evasion Games

被引:0
|
作者
Karaman, Sertac [1 ]
Frazzoli, Emilio [2 ]
机构
[1] MIT, Dept Elect Engn & Comp Sci, Informat & Decis Syst Lab, Cambridge, MA 02139 USA
[2] MIT, Dept Aeronaut & Astronaut, Informat & Decis Syst Lab, Cambridge, MA 02139 USA
来源
ALGORITHMIC FOUNDATIONS OF ROBOTICS IX | 2010年 / 68卷
关键词
MOVING OBSTACLES; MOTION;
D O I
暂无
中图分类号
O29 [应用数学];
学科分类号
070104 ;
摘要
Pursuit-evasion games have been used for modeling various forms of conflict arising between two agents modeled as dynamical systems. Although analytical solutions of some simple pursuit-evasion games are known, most interesting instances can only be solved using numerical methods requiring significant offline computation. In this paper, a novel incremental sampling-based algorithm is presented to compute optimal open-loop solutions for the evader, assuming worst-case behavior for the pursuer. It is shown that the algorithm has probabilistic completeness and soundness guarantees. As opposed to many other numerical methods tailored to solve pursuit-evasion games, incremental sampling-based algorithms offer anytime properties, which allow their real-time implementations in online settings.
引用
收藏
页码:71 / +
页数:4
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