共 50 条
- [31] EXPLORING PUZZLE-BASED LEARNING FOR BUILDING EFFECTIVE AND MOTIVATIONAL MAZE VIDEO GAMES FOR EDUCATION EDULEARN19: 11TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2019, : 2425 - 2434
- [33] Teaching introductory cell and molecular biology - A historical and empirical approach AMERICAN BIOLOGY TEACHER, 1996, 58 (05): : 272 - 274
- [34] An empirical study on teaching and learning computer languages INTELLIGENT SYSTEMS, 2001, : 148 - 153
- [35] TEACHING THE BASICS OF DEEP LEARNING IN COMPUTER SCIENCE AND ENGINEERING: A HANDS-ON WEB-BASED APPROACH INTED2017: 11TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2017, : 3967 - 3972
- [36] Teaching Assistants' Experiences of Lab Sessions in Introductory Computer Science Courses 2018 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE), 2018,
- [37] Teaching Socially Intelligent Computing Principles in Introductory Computer Science Courses PROCEEDINGS OF THE 50TH ANNUAL ASSOCIATION FOR COMPUTING MACHINERY SOUTHEAST CONFERENCE, 2012,
- [39] Model-Based System Engineering Approach to Design Customized Puzzle-Based Movable Rack Systems ADVANCES IN PRODUCTION MANAGEMENT SYSTEMS-PRODUCTION MANAGEMENT SYSTEMS FOR VOLATILE, UNCERTAIN, COMPLEX, AND AMBIGUOUS ENVIRONMENTS, APMS 2024, PT V, 2024, 732 : 489 - 501
- [40] Engineering the learning processes as a new teaching approach in computer science: A case study 6TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL II, PROCEEDINGS: CONCEPTS AND APPLICATIONS OF SYSTEMICS, CYBERNETICS AND INFORMATICS I, 2002, : 216 - 221