GPU-based Simulation of Yeast Cell Flocculation

被引:0
|
作者
Leinweber, Matthias [1 ,4 ]
Bitter, Patrick [2 ,4 ]
Brueckner, Stefan [3 ]
Moescht, Hans-Ulrich [3 ,4 ]
Lenz, Peter [2 ,4 ]
Freisleben, Bernd [1 ,4 ]
机构
[1] Univ Marburg, Dept Math & Comp Sci, D-35032 Marburg, Germany
[2] Univ Marburg, Dept Phys, D-35032 Marburg, Germany
[3] Univ Marburg, Dept Genet, D-35032 Marburg, Germany
[4] Univ Marburg, LOEWE Ctr Synthet Microbiol, D-35032 Marburg, Germany
关键词
D O I
10.1109/PDP.2014.65
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Flocculation of yeast cells is an important phenomenon that often occurs in beverage production and applications of white biotechnology. In this paper, a novel model for cell movement and cell-cell interaction to simulate yeast cell flocculation is presented. To simulate this process with acceptable runtimes, a GPU implementation based on OpenCL and Java is described. The implementation allows us to track the cell movement in a detailed manner by a 3D visualization during execution. Experimental results indicate that the GPU implementation is up to factor of 736 faster than a multithreaded C/C++ implementation on a multi-core workstation for simulations with up to 20.000 yeast cells. Moreover, the GPU implementation requires only up to 225 milliseconds to perform simulations with up to 1.000.000 yeast cells.
引用
收藏
页码:601 / 608
页数:8
相关论文
共 50 条
  • [31] A GPU-based DEM framework for simulation of polyhedral particulate system
    Liu, Guang-Yu
    Xu, Wen-Jie
    GRANULAR MATTER, 2023, 25 (02)
  • [32] A GPU-based DEM framework for simulation of polyhedral particulate system
    Guang-Yu Liu
    Wen-Jie Xu
    Granular Matter, 2023, 25
  • [33] GPU-based Simulation of Side-looking Sonar Images
    Coiras, E.
    Ramirez-Montesinos, A.
    Groen, J.
    OCEANS 2009 - EUROPE, VOLS 1 AND 2, 2009, : 814 - +
  • [34] GPU-based cell projection for interactive volume rendering
    Marroquim, Ricardo
    Maximo, Andre
    Farias, Ricardo
    Esperanca, Claudio
    SIBGRAPI 2006: XIX BRAZILIAN SYMPOSIUM ON COMPUTER GRAPHICS AND IMAGE PROCESSING, PROCEEDINGS, 2006, : 147 - +
  • [35] GPU-BASED FLUID SIMULATION WITH FAST COLLISION DETECTION ON BOUNDARIES
    Wu, Jiawen
    Zhang, Fengquan
    Shen, Xukun
    INTERNATIONAL JOURNAL OF MODELING SIMULATION AND SCIENTIFIC COMPUTING, 2012, 3 (01)
  • [36] GPU-Based Simulation of Ultrasound Imaging Artifacts for Cryosurgery Training
    Keelan, Robert
    Shimada, Kenji
    Rabin, Yoed
    TECHNOLOGY IN CANCER RESEARCH & TREATMENT, 2017, 16 (01) : 5 - 14
  • [37] GPU-based composite subdivision
    LI Guiqing 1)
    Computer Aided Drafting,Design and Manufacturing, 2012, (03) : 50 - 60
  • [38] GPU-based Runtime Verification
    Berkovich, Shay
    Bonakdarpour, Borzoo
    Fischmeister, Sebastian
    IEEE 27TH INTERNATIONAL PARALLEL AND DISTRIBUTED PROCESSING SYMPOSIUM (IPDPS 2013), 2013, : 1025 - 1036
  • [39] GPU-Based Multilevel Clustering
    Chiosa, Iurie
    Kolb, Andreas
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2011, 17 (02) : 132 - 145
  • [40] GPU-based Personal SuperComputing
    Jararweh, Yaser
    Jarrah, Moath
    Bousselham, Abdelkader
    Hariri, Salim
    2013 IEEE JORDAN CONFERENCE ON APPLIED ELECTRICAL ENGINEERING AND COMPUTING TECHNOLOGIES (AEECT), 2013,