GPU-based Simulation of Yeast Cell Flocculation

被引:0
|
作者
Leinweber, Matthias [1 ,4 ]
Bitter, Patrick [2 ,4 ]
Brueckner, Stefan [3 ]
Moescht, Hans-Ulrich [3 ,4 ]
Lenz, Peter [2 ,4 ]
Freisleben, Bernd [1 ,4 ]
机构
[1] Univ Marburg, Dept Math & Comp Sci, D-35032 Marburg, Germany
[2] Univ Marburg, Dept Phys, D-35032 Marburg, Germany
[3] Univ Marburg, Dept Genet, D-35032 Marburg, Germany
[4] Univ Marburg, LOEWE Ctr Synthet Microbiol, D-35032 Marburg, Germany
关键词
D O I
10.1109/PDP.2014.65
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Flocculation of yeast cells is an important phenomenon that often occurs in beverage production and applications of white biotechnology. In this paper, a novel model for cell movement and cell-cell interaction to simulate yeast cell flocculation is presented. To simulate this process with acceptable runtimes, a GPU implementation based on OpenCL and Java is described. The implementation allows us to track the cell movement in a detailed manner by a 3D visualization during execution. Experimental results indicate that the GPU implementation is up to factor of 736 faster than a multithreaded C/C++ implementation on a multi-core workstation for simulations with up to 20.000 yeast cells. Moreover, the GPU implementation requires only up to 225 milliseconds to perform simulations with up to 1.000.000 yeast cells.
引用
收藏
页码:601 / 608
页数:8
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