Controlled Coalitional Games for Cooperative Mobile Social Networks

被引:32
|
作者
Niyato, Dusit [1 ]
Wang, Ping [1 ]
Saad, Walid [2 ]
Hjorungnes, Are [3 ]
机构
[1] Nanyang Technol Univ, Sch Comp Engn, Singapore 639798, Singapore
[2] Princeton Univ, Dept Elect Engn, Princeton, NJ 08544 USA
[3] Univ Oslo, Fac Math & Nat Sci, UNIK Univ Grad Ctr, N-0316 Oslo, Norway
关键词
Coalitional game; content provider; game theory; mobile social network;
D O I
10.1109/TVT.2011.2116816
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Mobile social networks have been introduced as a new efficient (i.e., minimizing bandwidth usage) and effective (i.e., minimizing the delay or maximizing the number of target recipients) way of disseminating content and information to a particular group of mobile users who share similar interests. In this paper, we investigate how the content providers and the network operator can interact to distribute content in a mobile social network. The objective of each content provider is to minimize the cost that pertains to the time used to distribute the content to the subscribed mobile users and the cost due to the price paid to the network operator for transferring the content over a wireless connection through a base station. Although the content providers can cooperate by forming coalitions for sharing a wireless connection, the network operator can control the amount of bandwidth provided over the wireless connection. We introduce a novel coalitional game model, which is referred to as the controlled coalitional game, to investigate the decision-making process of the content providers and the network operator. Numerical studies show that, given the allocated bandwidth from the network operator, the content providers can self organize into coalitions while minimizing their individual cost. In addition, the results demonstrate that the revenue of the network operator can be maximized when the bandwidth allocation is performed while considering the coalitional structure of the content providers.
引用
收藏
页码:1812 / 1824
页数:13
相关论文
共 50 条
  • [41] Coalitional Security Games
    Guo, Qingyu
    An, Bo
    Vorobeychik, Yevgeniy
    Long Tran-Thanh
    Gan, Jiarui
    Miao, Chunyan
    AAMAS'16: PROCEEDINGS OF THE 2016 INTERNATIONAL CONFERENCE ON AUTONOMOUS AGENTS & MULTIAGENT SYSTEMS, 2016, : 159 - 167
  • [42] Coalitional Game Theory for Cooperative Interference Management in Femtocell Networks
    Shi, Yuanyuan
    Zhu, Gang
    Lin, Siyu
    Ding, Jianwen
    Xu, Shengfeng
    MATHEMATICAL PROBLEMS IN ENGINEERING, 2015, 2015
  • [43] Coalitional Game Theoretic Approach for Cooperative Transmission in Vehicular Networks
    Zhang, Tian
    Chen, Wei
    Han, Zhu
    Cao, Zhigang
    2013 IEEE INTERNATIONAL CONFERENCE ON COMMUNICATIONS (ICC), 2013, : 6179 - 6183
  • [44] Social Ranking Problems at the Interplay between Social Choice Theory and Coalitional Games
    Fritz, Felix
    Moretti, Stefano
    Staudacher, Jochen
    MATHEMATICS, 2023, 11 (24)
  • [45] Evolutionary Coalitional Games
    Platkowski, Tadeusz
    DYNAMIC GAMES AND APPLICATIONS, 2016, 6 (03) : 396 - 408
  • [46] Coalitional strategic games
    Hara, Kazuhiro
    JOURNAL OF ECONOMIC THEORY, 2022, 204
  • [47] Social networks and mobile games: The use of bluetooth for a multiplayer card game
    Baber, C
    Westmancott, O
    MOBILE HUMAN-COMPUTER INTERACTION - MOBILEHCI 2004, PROCEEDINGS, 2004, 3160 : 98 - 107
  • [48] Social Distancing, Gathering, Search Games: Mobile Agents on Simple Networks
    Steve Alpern
    Li Zeng
    Dynamic Games and Applications, 2022, 12 : 288 - 311
  • [49] Digital games, social networks and mobile devices: considerations for educational spaces
    Coutinho, Isa de Jesus
    Rodrigues, Patricia Rocha
    Gama Alves, Lynn R.
    OBRA DIGITAL-REVISTA DE COMUNICACION, 2016, (10): : 1 - 12
  • [50] Social Distancing, Gathering, Search Games: Mobile Agents on Simple Networks
    Alpern, Steve
    Zeng, Li
    DYNAMIC GAMES AND APPLICATIONS, 2022, 12 (01) : 288 - 311