REAL-TIME SEARCH METHOD IN NONDETERMINISTIC GAME - MS. PAC-MAN

被引:3
|
作者
Gan, Xiaocong [1 ]
Bao, Yun
Han, Zhangang [1 ]
机构
[1] Beijing Normal Univ, Dept Syst Sci, Beijing 100875, Peoples R China
基金
中国国家自然科学基金;
关键词
D O I
10.3233/ICG-2011-34404
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
A search-based method is proposed to control the real-time and nondeterministic game Ms. Pac-Man automatically. First, a detailed survey is given, including (1) some details of the game, (2) a literature review of more than 20 works from the competition organized by Simon M. Lucas and (3) some other papers. Then we propose an image recognition method for the game that can recognize partially occluded objects effectively by using corner pixels. Based on the recognition results, we use the game-tree search algorithm to make the decisions. Heuristic rules are carefully designed to ensure that the search tree can be expanded sufficiently deep within a limited time. A vector is evaluated for each node in the tree. This vector facilitates the implementation of hand-coded rules. We achieve an average score of 67,602 and a high score of 106,980, both remarkably higher than previous works.
引用
收藏
页码:209 / 222
页数:14
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