Can Virtual Reality Simulator Be Used as a Training Aid to Improve Cadaver Temporal Bone Dissection? Results of a Randomized Blinded Control Trial

被引:67
|
作者
Zhao, Yi C. [1 ]
Kennedy, Gregor
Yukawa, Kumiko [1 ]
Pyman, Brian [1 ]
O'Leary, Stephen [1 ]
机构
[1] Univ Melbourne, Dept Otolaryngol, Melbourne, Vic 3002, Australia
来源
LARYNGOSCOPE | 2011年 / 121卷 / 04期
关键词
Virtual reality simulation; temporal bone surgery; cadaveric temporal bone dissection; objective assessment of temporal bone dissection; OPERATING-ROOM; OBJECTIVE ASSESSMENT; SURGICAL EDUCATION; SKILLS; AGREEMENT;
D O I
10.1002/lary.21287
中图分类号
R-3 [医学研究方法]; R3 [基础医学];
学科分类号
1001 ;
摘要
Objectives/Hypothesis: This study aims to determine whether there are improved performances in cadaver temporal bone dissection after training using a VR simulator as a teaching aid compared with traditional training methods Study design: Randomized control trial. Methods: Twenty participants with minimal temporal bone experience were recruited for this randomized control trial. After receiving the same didactic teaching they were randomized into two groups. The traditional group were to receive addition teaching via traditional teaching methods such as small group tutorials, videos, and models. The VR group received supervised teaching on the VR simulator. At the end of their teaching they were asked to perform a cadaveric temporal bone dissection and had their performance videoed and assessed by blinded assessors. The assessors judged the videos on four domains of assessments looking at the end product, injury size, overall performance, and technique. These assessments were based on the Welling's scale and OSATS. Results: The VR group performed significantly better in the end product of the dissection (VR 80% vs. traditional 45%, P-value <.001) and caused smaller injuries to anatomic structures (VR 19% vs. traditional 36%, P-value=.01). They also did better in the overall performance score (VR 55% vs. traditional 35%, P-value=.04) There were no differences in the technique score. There was a fair to moderate degree of interrater reliability between the assessors (kappa = 0.33-0.47; Intra-class correlation coefficient = 0.34-0.76). Conclusion: Supervised teaching using a VR simulator seems to improve cadaveric temporal bone dissection performance compared with traditional teaching methods.
引用
收藏
页码:831 / 837
页数:7
相关论文
共 50 条
  • [21] Effectiveness of Immersive Virtual Reality in Surgical Training-A Randomized Control Trial
    Pulijala, Yeshwanth
    Ma, Minhua
    Pears, Matthew
    Peebles, David
    Ayoub, Ashraf
    JOURNAL OF ORAL AND MAXILLOFACIAL SURGERY, 2018, 76 (05) : 1065 - 1072
  • [22] Effect of Concurrent Instructor Feedback While Training on a Laparoscopic Virtual Reality Simulator: A Randomized Clinical Trial
    Reitz, Katherine M.
    Cape, Hunter R.
    Haller, Amy L.
    Guerroro, Veronica
    Hamad, Giselle G.
    JOURNAL OF THE AMERICAN COLLEGE OF SURGEONS, 2019, 229 (04) : E183 - E183
  • [23] Does Warm-Up Training in a Virtual Reality Simulator Improve Surgical Performance? A Prospective Randomized Analysis
    Shiomi da Cruz, Jose Arnaldo
    dos Reis, Sabrina Thalita
    Cunha Frati, Rodrigo Marcus
    Duarte, Ricardo Jordao
    Hiep Nguyen
    Srougi, Miguel
    Passerotti, Carlo Camargo
    JOURNAL OF SURGICAL EDUCATION, 2016, 73 (06) : 974 - 978
  • [24] Colonoscopy Skills Transfer from a Second-Generation Virtual Reality Simulator to Patients: A Multinational Randomized Blinded Controlled Trial
    Haycock, Adam
    Koch, Arjun D.
    Familiari, Pietro
    Delft, Foke V.
    Bladen, John S.
    Dekker, Evelien
    Petruzziello, Lucio
    Haringsma, Jelle
    Thomas-Gibson, Siwan
    GASTROINTESTINAL ENDOSCOPY, 2009, 69 (05) : AB220 - AB220
  • [25] Virtual reality perceptual training can improve the temporal discrimination ability of swinging during softball batting
    Nasu, Daiki
    Baba, Takamichi
    Imamura, Takumi
    Yamaguchi, Masumi
    Kitanishi, Yoshitake
    Kashino, Makio
    FRONTIERS IN SPORTS AND ACTIVE LIVING, 2024, 6
  • [26] Training effect of a virtual reality haptics-enabled dynamic hip screw simulator A randomized controlled trial
    Sugand, Kapil
    Akhtar, Kash
    Khatri, Chetan
    Cobb, Justin
    Gupte, Chinmay
    ACTA ORTHOPAEDICA, 2015, 86 (06) : 695 - 701
  • [27] Virtual Reality Headset Training: Can It Be Used to Improve Young Drivers' Latent Hazard Anticipation and Mitigation Skills
    Agrawal, Ravi
    Knodler, Michael
    Fisher, Donald L.
    Samuel, Siby
    TRANSPORTATION RESEARCH RECORD, 2018, 2672 (33) : 20 - 30
  • [28] Training on the virtual reality laparoscopic simulator improves performance of an unfamiliar live surgical laparoscopic procedure: A randomized, controlled trial
    Zeltser, Ilia S.
    Bensalah, Karim
    Tuncel, Alltug
    Lucas, Steven
    Jenkins, Adam
    Pearle, Margaret S.
    Cadeddu, Jeffrey A.
    JOURNAL OF ENDOUROLOGY, 2007, 21 : A137 - A137
  • [29] Effect of virtual reality-based visual training for myopia control in children: a randomized controlled trial
    Xu, Zihang
    Zou, Aiqi
    Li, Li
    Wu, Yan
    Cai, Wenting
    Ma, Jingyang
    Yu, Jing
    BMC OPHTHALMOLOGY, 2024, 24 (01)
  • [30] Effects of virtual reality training intervention on predictive motor control of children with DCD - A randomized controlled trial
    EbrahimiSani, Soghra
    Sohrabi, Mehdi
    Taheri, Hamidreza
    Agdasi, Mohammad Tagi
    Amiri, Shahrokh
    RESEARCH IN DEVELOPMENTAL DISABILITIES, 2020, 107