Texture classification using multiresolution Markov random field models

被引:48
|
作者
Wang, L [1 ]
Liu, J [1 ]
机构
[1] Nanyang Technol Univ, Sch Elect & Elect Engn, Workstn Resource Lab, Singapore 639798, Singapore
关键词
multiresolution Markov random field (MRMRF) modeling; wavelet decomposition; Markov random field (MRF) models; least square (LS) fit procedure; texture classification; Nearest Linear Combination (NLC); Nearest Neighbor (NN) classifier;
D O I
10.1016/S0167-8655(98)00129-9
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Texture classification is an important topic in texture analysis. Texture classification has wide applications in remote sensing, computer vision, and image analysis. During the past years, several authors discussed to use multiresolution stochastic approaches to model textures. However, in these approaches, the highpass components which contain rich detailed information are lost. In this paper, we propose multiresolution MRF (MRMRF) modeling to describe textures. MRMRF modeling is a method trying to fuse filtering theory and MRF models. In the MRMRF modeling, highpass components are considered as well as lowpass components. "Brodatz texture database" is used in this paper for the experiments and Nearest Linear Combination (NLC) is used as measurement of distance to improve the recognition rate. The experimental results show that NLC has much better performance than Nearest Neighbor (NN) as the measurement in MRMRF modeling. (C) 1999 Elsevier Science B.V. All rights reserved.
引用
收藏
页码:171 / 182
页数:12
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