MeteorQuest - Bringing Families Together Through Proxemics Play In A Mobile Social Game

被引:5
|
作者
Rosenqvist, Rasmus [1 ]
Boldsen, Jannik [1 ]
Papachristos, Eleftherios [1 ]
Merritt, Timothy [1 ]
机构
[1] Aalborg Univ, Dept Comp Sci, Human Ctr Comp, Aalborg, Denmark
关键词
F-formations; Proxemics; Proxemics play; Forced-collaboration; Competitiveness; Intergenerational play; Location-based games;
D O I
10.1145/3242671.3242685
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Smartphones support gaming, social networking, real-time communication, and individualized experiences. Children and parents often take part in digital experiences with distant friends while isolating themselves from co-present family members. We present MeteorQuest, which is a mobile social game system aimed to bring the family together for location specific game experiences through physical play. The system supports group navigation by mapping screen brightness to the proximity to various in-game targets. Mini-game stages were designed together with interaction designers to encourage physical and social interaction between the players through group puzzles, physical challenges of dexterity and proxemics play. We conducted an exploratory study with three families to gain insights into how families respond to mobile social game features. We studied their socio-spatial arrangements during play and navigation using the lens of proxemics play and provide implications for the design of proxemic interactions and play experiences with families.
引用
收藏
页码:439 / 450
页数:12
相关论文
共 22 条
  • [1] Design and Application of Family Intergenerational Social Game Based on Proxemics Play Framework
    Zhou, Yueming
    Huang, Wei
    HCI INTERNATIONAL 2024 POSTERS, PT IV, HCII 2024, 2024, 2117 : 388 - 398
  • [2] Families that play together stay together: Investigating family bonding through video games
    Wang, Bingqing
    Taylor, Laramie
    Sun, Qiusi
    NEW MEDIA & SOCIETY, 2018, 20 (11) : 4074 - 4094
  • [3] The beautiful game bringing families together: children's and parents' experiences of a family football programme
    Fothergill, Melissa A.
    Gill, Gursharan
    Graham, Pamela L.
    HEALTH PROMOTION INTERNATIONAL, 2024, 39 (01)
  • [4] Social and Physical Neighbourhood Effects and Crime: Bringing Domains Together Through Collective Efficacy Theory
    Cole, Sam J.
    SOCIAL SCIENCES-BASEL, 2019, 8 (05):
  • [5] Let's play together: the design and evaluation of a collaborative, pro-social game for preschool children
    Humphries, Lynne
    INTERNATIONAL JOURNAL OF CONTINUING ENGINEERING EDUCATION AND LIFE-LONG LEARNING, 2016, 26 (02) : 240 - 258
  • [6] A Mobile Serious Game for Lifestyle Change: Conveying nutritional knowledge and motivation through play
    Dunwell, Ian
    Dixon, Rory
    Morosini, Dalia
    PROCEEDINGS OF 2015 INTERNATIONAL CONFERENCE ON INTERACTIVE MOBILE COMMUNICATION TECHNOLOGIES AND LEARNING (IMCL), 2015, : 259 - 263
  • [7] The art of being together: How group play can increase reciprocity, social capital, and social status in a multiplayer online game
    Kim, Steffie S. Y.
    Huang-Isherwood, Ke M.
    Zheng, Weiwei
    Williams, Dmitri
    COMPUTERS IN HUMAN BEHAVIOR, 2022, 133
  • [8] Analysis of Strategic Security Through Game Theory for Mobile Social Networks
    Guglielmi, Anna V.
    Badia, Leonardo
    2017 IEEE 22ND INTERNATIONAL WORKSHOP ON COMPUTER AIDED MODELING AND DESIGN OF COMMUNICATION LINKS AND NETWORKS (CAMAD), 2017,
  • [9] MarkIt: Community Play and Computation to Generate Rich Location Descriptions through a Mobile Phone Game
    Patel, Ketan
    Ismail, Mohamed
    Motahari, Sara
    Rosenbaum, David J.
    Ricken, Stephen T.
    Grandhi, Sukeshini A.
    Schuler, Richard P.
    Jones, Quentin
    43RD HAWAII INTERNATIONAL CONFERENCE ON SYSTEMS SCIENCES VOLS 1-5 (HICSS 2010), 2010, : 465 - 474
  • [10] Let's Play Together through Channels: Understanding the Practices and Experience of Danmaku Participation Game Players in China
    Wang P.
    Lu Z.
    Proceedings of the ACM on Human-Computer Interaction, 2023, 7 (CHI PLAY)