Physically-based geometric constraint resolution

被引:0
|
作者
Inui, M [1 ]
Tohyama, H [1 ]
Miura, M [1 ]
机构
[1] Ibaraki Univ, Dept Syst Engn, Hitachi, Ibaraki 3168511, Japan
关键词
D O I
10.1109/ISATP.2001.929064
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In the control panel design of audio visual products, B dimensional objects representing buttons, dials, meters and icons mast be properly arranged within a limited region corresponding to the panel frame. In such layouting process, various types of geometric constraints concerning the configuration of the user-interface objects mast be considered. In this paper, the authors propose a physically-based approach for resolving the geometric constraints appearing in the layout design. Most of the constraints concerning the object arrangement can be translated to a set of noninterference conditions bet weest polygons. Satisfaction of the non-interference conditions can be achieved by applying virtual repulsion forces to colliding polygons in the design process to avoid their further penetrations. Based on this concept, physically-based kinematic simulation technology is applied to resolve the constraints. The proposed method is implemented and an experimental system for assisting the panel design is demonstrated.
引用
收藏
页码:393 / 398
页数:4
相关论文
共 50 条
  • [21] Physically-based fluid animation: A survey
    Jie Tan
    XuBo Yang
    Science in China Series F: Information Sciences, 2009, 52 : 723 - 740
  • [22] A Physically-Based Behavioral Snapback Model
    Ida, Richard
    McAndrew, Colin C.
    2012 34TH ELECTRICAL OVERSTRESS/ELECTROSTATIC DISCHARGE SYMPOSIUM (EOS/ESD), 2012,
  • [23] Interactive physically-based shape editing
    Mezger, Johannes
    Thomaszewski, Bernhard
    Pabst, Simon
    Strasser, Wolfgang
    COMPUTER AIDED GEOMETRIC DESIGN, 2009, 26 (06) : 680 - 694
  • [24] Physically-based animation of volumetric objects
    Chen, Y
    Zhu, QH
    Kaufman, A
    Muraki, S
    COMPUTER ANIMATION 98 - PROCEEDINGS, 1998, : 154 - 160
  • [25] Physically-based sound synthesis on GPUs
    Zhang, Q
    Ye, L
    Pan, ZG
    ENTERTAINMENT COMPUTING - ICEC 2005, 2005, 3711 : 328 - 333
  • [26] COMPARISON OF PHYSICALLY-BASED MUSKINGUM METHODS
    WILSON, BN
    RUFFINI, JR
    TRANSACTIONS OF THE ASAE, 1988, 31 (01): : 91 - 97
  • [27] Physically-based audio rendering of contact
    Avanzini, F
    Rath, M
    Rocchesso, D
    IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO, VOL I AND II, PROCEEDINGS, 2002, : A445 - A448
  • [28] Physically-based manipulation on the responsive workbench
    German Natl Research Cent for, Information Technology
    Proceedings - Virtual Reality Annual International Symposium, 2000, : 5 - 11
  • [29] Physically-based deformations: copy and paste
    Jian Chang
    Jian J. Zhang
    L.H. You
    The Visual Computer, 2007, 23 : 71 - 82
  • [30] Physically-based likelihood for ultrasound imaging
    Fox, C
    Nicholls, GK
    BAYESIAN INFERENCE FOR INVERSE PROBLEMS, 1998, 3459 : 92 - 99