Reinforcement learning has become an established class of powerful machine learning methods operating online on sequential tasks by direct interaction with an environment instead of processing precollected training datasets. At the same time, the nature of many tasks with an inner hierarchical structure has evoked interest in hierarchical RL approaches that introduced the two-level decomposition directly into computational models. These methods are usually composed of lower-level controllers - skills - providing simple behaviors, and a high-level controller which uses the skills to solve the overall task. Skill discovery and acquisition remain principal challenges in hierarchical RL, and most of the relevant works have focused on resolving this issue by using pre-trained skills, fixed during the main learning process, which may lead to suboptimal solutions. We propose a universal pluggable framework of Adaptive Skill Acquisition (ASA), aimed to augment existing solutions by trying to achieve optimality. ASA can observe the high-level controller during its training and identify skills that it lacks to successfully learn the task. These missing skills are subsequently trained and integrated into the hierarchy, enabling better performance of the overall architecture. As we show in the pilot maze-type experiments, the identification of missing skills performs reasonably well, and embedding such skills into the hierarchy may significantly improve the performance of an overall model.