Creating Physical 3D Stereolithograph Models of Brain and Skull

被引:17
|
作者
Kelley, Daniel J. [1 ,2 ,3 ,4 ]
Farhoud, Mohammed [5 ,6 ]
Meyerand, M. Elizabeth [7 ]
Nelson, David L. [8 ]
Ramirez, Lincoln F. [9 ]
Dempsey, Robert J. [9 ]
Wolf, Alan J. [6 ]
Alexander, Andrew L. [1 ,7 ]
Davidson, Richard J. [1 ]
机构
[1] Waisman Ctr Mental Retardat & Human Dev, Waisman Lab Brain Imaging & Behav, Madison, WI USA
[2] Univ Wisconsin, Sch Med & Publ Hlth, Med Scientist Training Program, Madison, WI USA
[3] Univ Wisconsin, Neurosci Training Program, Sch Med & Publ Hlth, Madison, WI 53706 USA
[4] Univ Wisconsin, Howard Hughes Med Inst, Teaching Fellows Program, Wisconsin Program Sci Teaching,Dept Bacteriol, Madison, WI 53706 USA
[5] Univ Wisconsin, Paul P Carbone Comprehens Canc Ctr, Madison, WI USA
[6] Univ Wisconsin, Ctr Biotechnol, Biol New Media Ctr, Madison, WI 53705 USA
[7] Univ Wisconsin, Dept Med Phys, Madison, WI 53706 USA
[8] Univ Wisconsin, Coll Agr & Life Sci, Dept Biochem, Madison, WI USA
[9] Univ Wisconsin, Dept Neurol Surg, Madison, WI USA
来源
PLOS ONE | 2007年 / 2卷 / 10期
基金
美国国家科学基金会; 美国国家卫生研究院;
关键词
D O I
10.1371/journal.pone.0001119
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
The human brain and skull are three dimensional (3D) anatomical structures with complex surfaces. However, medical images are often two dimensional (2D) and provide incomplete visualization of structural morphology. To overcome this loss in dimension, we developed and validated a freely available, semi-automated pathway to build 3D virtual reality (VR) and hand-held, stereolithograph models. To evaluate whether surface visualization in 3D was more informative than in 2D, undergraduate students (n = 50) used the Gillespie scale to rate 3D VR and physical models of both a living patient-volunteer's brain and the skull of Phineas Gage, a historically famous railroad worker whose misfortune with a projectile tamping iron provided the first evidence of a structure-function relationship in brain. Using our processing pathway, we successfully fabricated human brain and skull replicas and validated that the stereolithograph model preserved the scale of the VR model. Based on the Gillespie ratings, students indicated that the biological utility and quality of visual information at the surface of VR and stereolithograph models were greater than the 2D images from which they were derived. The method we developed is useful to create VR and stereolithograph 3D models from medical images and can be used to model hard or soft tissue in living or preserved specimens. Compared to 2D images, VR and stereolithograph models provide an extra dimension that enhances both the quality of visual information and utility of surface visualization in neuroscience and medicine.
引用
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页数:5
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