Using virtual reality to support the product's maintainability design: Immersive maintainability verification and evaluation system

被引:48
|
作者
Guo, Ziyue [1 ,2 ,3 ]
Zhou, Dong [1 ,2 ,3 ]
Chen, Jiayu [1 ,2 ,3 ]
Geng, Jie [1 ,2 ,3 ]
Lv, Chuan [1 ,2 ,3 ]
Zeng, Shengkui [2 ,3 ]
机构
[1] Beihang Univ, State Key Lab Virtual Real Technol & Syst, 37th Xueyuan Rd, Beijing 100191, Peoples R China
[2] Beihang Univ, Sch Reliabil & Syst Engn, 37th Xueyuan Rd, Beijing 100191, Peoples R China
[3] State Key Def Sci & Technol Lab Reliabil & Enviro, Beijing 10019, Peoples R China
关键词
Virtual reality; Maintainability; Product Design; MAINTENANCE;
D O I
10.1016/j.compind.2018.06.007
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Maintainability is an important characteristic of complex products. Good maintainability design can save substantial costs and reduce incidents and accidents throughout the product life cycle. Therefore, maintainability should be given full consideration in the early design stages. However, the current desktop tools are not effective to aid in maintainability design. Virtual reality (VR), a state-of-the-art of computer science, generates a virtual environment in which the user can have intuitive feelings and interact with virtual objects. In this paper, an immersive maintainability verification and evaluation system (IMVES) based on virtual reality is proposed. The goal of the system is to develop a cost-effective, rapid and precise method to improve the maintainability design in the early design stages. IMVES enables the user to interact with maintenance objects and conduct immersive simulations. Based on the developed methods, the data generated during simulation can be gathered to analyze the maintainability status. A case study applying IMVES into an aero-engine project is presented to demonstrate the effectiveness and feasibility of the system. Compared with desktop-based methods, the IMVES could provide a more efficient way to conduct a maintenance simulation. Furthermore, the credibility and objectivity of the maintainability evaluation are also improved.
引用
收藏
页码:41 / 50
页数:10
相关论文
共 50 条
  • [31] Implementation on the website design using immersive virtual reality technology
    Lin, Hung-Lin
    Lin, Tsung-Yi
    Huang, Xing-Cheng
    Tsai, Jen-Hao
    Wang, Ming-Bo
    Chen, Sheng-Yun
    Hong, Qian-Hui
    PROCEEDINGS OF THE 2017 IEEE INTERNATIONAL CONFERENCE ON INFORMATION, COMMUNICATION AND ENGINEERING (IEEE-ICICE 2017), 2017, : 197 - 199
  • [32] Research on the Evaluation Method of Maintainability Design Based on QFD and D-S theory
    Yang, Jianjun
    Liu, Feng
    Zhong, Xiaojun
    PROCEEDINGS OF 2008 INTERNATIONAL CONFERENCE ON RISK AND RELIABILITY MANAGEMENT, VOLS I AND II, 2008, : 650 - 654
  • [33] Sign language in immersive virtual reality: design, development, and evaluation of a virtual reality learning environment prototype
    Kasapakis, Vlasios
    Dzardanova, Elena
    Vosinakis, Spyros
    Agelada, Androniki
    INTERACTIVE LEARNING ENVIRONMENTS, 2024, 32 (10) : 6657 - 6671
  • [34] Using immersive virtual reality to support designing skills in vocational education
    Kim, Kevin Gonyop
    Oertel, Catharine
    Dobricki, Martin
    Olsen, Jennifer K.
    Coppi, Alessia E.
    Cattaneo, Alberto
    Dillenbourg, Pierre
    BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 2020, 51 (06) : 2199 - 2213
  • [35] Using a Rendering Engine to Support the Development of Immersive Virtual Reality Applications
    dos Santos, Selan Rodrigues
    de Oliveira, Jauvane Cavalvante
    Fraga, Luciane Machado
    Trenhago, Paulo Roberto
    Malfatti, Silvano Maneck
    2008 IEEE INTERNATIONAL CONFERENCE ON VIRTUAL ENVIRONMENTS, HUMAN-COMPUTER INTERFACES AND MEASUREMENT SYSTEMS, 2008, : 74 - +
  • [36] Using the Think Aloud Protocol in an Immersive Virtual Reality Evaluation of a Virtual Twin
    Zhang, Xuesong
    Simeone, Adalberto L.
    PROCEEDINGS OF THE 2022 ACM SYMPOSIUM ON SPATIAL USER INTERACTION, SUI 2022, 2022,
  • [37] An Experience System of Soccer Referee Using Immersive Virtual Reality
    Akiyama, Hidehisa
    Tanaka, Yudai
    Saito, Ryota
    Aramaki, Shigeto
    2020 JOINT 11TH INTERNATIONAL CONFERENCE ON SOFT COMPUTING AND INTELLIGENT SYSTEMS AND 21ST INTERNATIONAL SYMPOSIUM ON ADVANCED INTELLIGENT SYSTEMS (SCIS-ISIS), 2020, : 35 - 38
  • [38] Laypeople's Collaborative Immersive Virtual Reality Design Discourse in Neighborhood Design
    Chowdhury, Shuva
    Schnabel, Marc Aurel
    FRONTIERS IN ROBOTICS AND AI, 2019, 6
  • [39] Preliminary realization of immersive EAST system using virtual reality
    Li, Dan
    Xiao, B. J.
    Xia, J. Y.
    Wang, K. R.
    FUSION ENGINEERING AND DESIGN, 2018, 128 : 198 - 203
  • [40] Design and Implementation of an Immersive Virtual Reality System based on a Smartphone Platform
    Steed, Anthony
    Julier, Simon
    2013 IEEE SYMPOSIUM ON 3D USER INTERFACES (3DUI), 2013, : 43 - 46