共 50 条
- [32] Meta Serious Game: Supporting Creativity Sessions for Mobile Serious Games PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 407 - 415
- [33] Quality Criteria for Serious Games: Serious Part, Game Part, and Balance JMIR SERIOUS GAMES, 2020, 8 (03):
- [35] Evaluation of Game Engines for Cross-Platform Development of Mobile Serious Games for Health HEALTH INFORMATICS MEETS EHEALTH, 2016, 223 : 207 - 214
- [36] Big Data Analytics for Resilience Assessment and Development in Tactical Training Serious Games 2016 IEEE 29TH INTERNATIONAL SYMPOSIUM ON COMPUTER-BASED MEDICAL SYSTEMS (CBMS), 2016, : 158 - 162
- [39] A Framework for Game Engine Selection for Gamification and Serious Games PROCEEDINGS OF 2016 FUTURE TECHNOLOGIES CONFERENCE (FTC), 2016, : 1199 - 1207
- [40] Applied Cognitive Task Analysis in the Context of Serious Games Development THIRD INTERNATIONAL CONFERENCE ON SOFTWARE, SERVICES AND SEMANTIC TECHNOLOGIES S3T 2011, 2011, 101 : 175 - 182