Computer Graphics and VR/AR: From Clouds, to Cartoons, to a 3-D Virtual Museum

被引:0
|
作者
Zhang, Richard [1 ]
机构
[1] Simon Fraser Univ, Burnaby, BC V5A 1S6, Canada
关键词
Virtual museum;
D O I
10.1109/MCG.2022.3201455
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The current issue features six articles from our regular queue that cover a range of topics in computer graphics and VR/AR, including object tracking, shape deformation, GPU acceleration, and lighting and illumination.
引用
收藏
页码:7 / 7
页数:1
相关论文
共 50 条
  • [21] 3-D GRAPHICS TECHNOLOGY
    DEJESUS, EX
    BYTE, 1995, 20 (07): : 101 - 101
  • [22] PROCESSORS FOR 3-D GRAPHICS
    CONNER, MS
    EDN, 1989, 34 (07) : 97 - &
  • [23] 3-D GRAPHICS FOR THE INTERNET
    DEITZ, D
    MECHANICAL ENGINEERING, 1995, 117 (08) : 38 - 38
  • [24] BUDGET 3-D GRAPHICS
    CLUNE, T
    BYTE, 1985, 10 (03): : 240 - 241
  • [25] MULTIPLATFORM 3-D GRAPHICS
    del Puy Carretero, Maria
    Ortiz, Amalia
    Oyarzun, David
    Torre, Isabel
    Teresa Linaza, Maria
    Garcia-Alonso, Alejandro
    IEEE VEHICULAR TECHNOLOGY MAGAZINE, 2010, 5 (01): : 24 - 30
  • [26] VIRTUAL ENVIRONMENTS RESEARCH IN THE AIR-FORCE-INSTITUTE-OF-TECHNOLOGY-VIRTUAL-ENVIRONMENTS, 3-D MEDICAL IMAGING, AND COMPUTER-GRAPHICS LABORATORY
    STYTZ, MR
    AMBURN, P
    LAWLIS, PK
    SHOMPER, K
    PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 1995, 4 (04) : 417 - 430
  • [27] CHASING THE CLOUDS AWAY - RADAR JOINS 3D COMPUTER-GRAPHICS
    LERBERL, F
    MERCER, B
    COMPUTER GRAPHICS WORLD, 1987, 10 (04) : 50 - 52
  • [28] Dynamic 3-D computer graphics for designing a diagnostic tool for patients with schizophrenia
    Farkas, Attila
    Papathomas, Thomas V.
    Silverstein, Steven M.
    Kourtev, Hristiyan
    Papayanopoulos, John F.
    VISUAL COMPUTER, 2016, 32 (11): : 1499 - 1506
  • [29] Dynamic 3-D computer graphics for designing a diagnostic tool for patients with schizophrenia
    Attila Farkas
    Thomas V. Papathomas
    Steven M. Silverstein
    Hristiyan Kourtev
    John F. Papayanopoulos
    The Visual Computer, 2016, 32 : 1499 - 1506
  • [30] A New method for combining live action and computer graphics in stereoscopic 3-D
    Rupkalvis, John A.
    Gillen, Ron
    ENGINEERING REALITY OF VIRTUAL REALITY 2008, 2008, 6804