Progressive mesh-based coding of arbitrary-shaped video objects

被引:0
|
作者
Jordan, CL [1 ]
Ebrahimi, T [1 ]
Kunt, M [1 ]
机构
[1] Swiss Fed Inst Technol, Signal Proc Lab, CH-1015 Lausanne, Switzerland
关键词
content-based mesh; node motion estimation; progressive coding; shape coding; geometry coding; object-based video compression;
D O I
10.1117/12.334626
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
While the emerging MPEG-4 standard has raised the need for efficient object-based compression, the future MPEG-7 standard motivates further research in the field of progressive, quality-scalable, and semantic representations for indexing and retrieval applications in particular. In this paper a mesh-based video compression scheme is proposed that integrates shape, motion and texture representations in a consistent way and provides a content-based, quality-scalable, separate bitstream syntax. A complete video compression scheme is designed based on a content-based triangular mesh model combined with a progressive geometrical shape representation. In this context, different node motion estimation methods are discussed as well as residual texture representation by means of transform coding. Lastly, the adaptation of such a mesh-based video representation to achieve progressive compression is also investigated.
引用
收藏
页码:1190 / 1201
页数:2
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