Developing a Virtual Reality experience with game elements for tourism: Kayak simulator

被引:0
|
作者
Jego, Liza [1 ]
Gallardo, Ismael [2 ]
Besoain, Felipe [1 ]
机构
[1] Univ Talca, Sch Videogames Dev & VR Engn, Talca, Chile
[2] Univ Talca, Fac Psychol, Talca, Chile
关键词
Computer simulation; Software; Three-dimensional displays; Virtual reality;
D O I
10.1109/chilecon47746.2019.8988058
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Several advances have been made in Virtual Reality (VR) technologies allowing users to enjoy different applications and experiences through this immersive technology. In this work, we use the design and creation methodology to develop a VR Kayak simulator with the aim to represent a local tourist attraction in a virtual world. This experience is enhanced with information related to activities to highlight the local area, inviting the user to visit as a tourist. To test the VR experience, we performed usability tests with 70 random volunteers in order to evaluate the usability and user experience. The results indicate that the VR experience is effective and efficient as well as contributes to give more information relating to tourism activities for the local tourist.
引用
收藏
页数:6
相关论文
共 50 条
  • [41] Correlation between Game Experience and Presence in immersive virtual reality games
    Goncalves, Guilherme
    Coelho, Hugo
    Monteiro, Pedro
    Melo, Miguel
    Bessa, Maximino
    PROCEEDINGS OF THE 2019 INTERNATIONAL CONFERENCE ON GRAPHICS AND INTERACTION (ICGI 2019), 2019, : 107 - 114
  • [42] The Impact of Controller Type on Video Game User Experience in Virtual Reality
    Hufnal, Daniel
    Osborne, Ethan
    Johnson, Theodore
    Yildirim, Caglar
    2019 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM), 2019,
  • [43] Pupils' Opinions on an Educational Virtual Reality Game in Terms of Flow Experience
    Akman, Emrah
    Cakir, Recep
    INTERNATIONAL JOURNAL OF EMERGING TECHNOLOGIES IN LEARNING, 2019, 14 (15) : 121 - 137
  • [44] Virtual reality neurosurgery: A simulator blueprint
    Spicer, MA
    van Velsen, M
    Caffrey, JP
    Apuzzo, MLJ
    NEUROSURGERY, 2004, 54 (04) : 783 - 797
  • [45] Designing a Virtual Reality Flight Simulator
    Halim, Ilona
    Casey, John
    Baghaei, Nilufar
    26TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION (ICCE 2018), 2018, : 518 - 520
  • [46] Virtual Reality Simulator for Construction workers
    Hafsia, Mehdi
    Monacelli, Eric
    Martin, Hugo
    PROCEEDINGS OF THE VIRTUAL REALITY INTERNATIONAL CONFERENCE - LAVAL VIRTUAL (ACM VRIC 2018), 2018,
  • [47] The virtual reality arthroscopy training simulator
    Muller, W
    Bockholt, U
    MEDICINE MEETS VIRTUAL REALITY: ART, SCIENCE, TECHNOLOGY: HEALTHCARE (R)EVOLUTION TM, 1998, 50 : 13 - 19
  • [48] Virtual reality simulator for vitreoretinal surgery
    Verma, D
    Wills, D
    Verma, M
    EYE, 2003, 17 (01) : 71 - 73
  • [49] A driving simulator as a virtual reality tool
    Lee, WS
    Kim, JH
    Cho, JH
    1998 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION, VOLS 1-4, 1998, : 71 - 76
  • [50] Asymmetrical Multiplayer Versus Single Player: Effects on Game Experience in a Virtual Reality Edutainment Game
    Hansen, Anders
    Larsen, Kirstine Bundgaard
    Nielsen, Helene Hogh
    Sokolov, Miroslav Kalinov
    Kraus, Martin
    AUGMENTED REALITY, VIRTUAL REALITY, AND COMPUTER GRAPHICS, AVR 2020, PT I, 2020, 12242 : 22 - 33