User experience to improve the usability of a vision-based interface

被引:23
|
作者
Manresa-Yee, Cristina [1 ]
Ponsa, Pere [2 ]
Varona, Javier [1 ]
Perales, Francisco J. [1 ]
机构
[1] Univ Balearic Isl, Maths & Comp Sci Dept, Palma De Mallorca 07122, Spain
[2] Tech Univ Catalonia, Dept Automat Control, UPC, Barcelona 08800, Spain
关键词
Human-computer interaction; Usability; Vision-based interfaces; Accessibility; TRACKING; ACCESS;
D O I
10.1016/j.intcom.2010.06.004
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
When we develop an input device for users to communicate with computers, we have to take into account that end-users must consider the utilization of the device to be effective, efficient and satisfactory. Users whose expectations are unmet by the interface will tend to abandon it. In this paper we present a vision-based interface for motor-impaired users; a multidisciplinary group developed this interface. The user's preferences are a critical issue when selecting an access device; therefore, user requirements should be included in the design. Usability evaluation should be integrated into relevant phases of software development. In order to evaluate the design, we present a process with multiple user studies at different development stages. We describe the combination of a development project and its implementation, with user experience considerations embedded in the process. Finally, we studied the performance of the interface through several tests, paying special attention to satisfaction and fatigue. From our results we observed that although several users found the interface tiring, their satisfaction level was encouraging, suggesting the interface is usable. (C) 2010 Elsevier B.V. All rights reserved.
引用
收藏
页码:594 / 605
页数:12
相关论文
共 50 条
  • [11] Usability Evaluation of AR Human-machine Interface Based on User Experience
    Fan, Xiaoli
    Li, Xin
    Song, Liqiang
    Zhang, Yang
    Liu, Mengxin
    Miao, Qing
    2022 INTERNATIONAL CONFERENCE ON VIRTUAL REALITY, HUMAN-COMPUTER INTERACTION AND ARTIFICIAL INTELLIGENCE, VRHCIAI, 2022, : 23 - 29
  • [12] Vision-Based Markerless Gaming Interface
    Azzari, Pietro
    Di Stefano, Luigi
    IMAGE ANALYSIS AND PROCESSING - ICIAP 2009, PROCEEDINGS, 2009, 5716 : 288 - 296
  • [13] Usability Studies of an Egocentric Vision-Based Robotic Wheelchair
    Kutbi, Mohammed
    Du, Xiaoxue
    Chang, Yizhe
    Sun, Bo
    Agadakos, Nikolaos
    Li, Haoxiang
    Hua, Gang
    Mordohai, Philippos
    ACM TRANSACTIONS ON HUMAN-ROBOT INTERACTION, 2020, 10 (01)
  • [14] AVIUE - Artificial Vision to Improve the User Experience
    Gonzalez Losada, Daniel
    Rosal Lopez, Gustavo Adolfo
    Garcia Acevedo, Rodrigo
    Fernandez Villan, Alberto
    2013 INTERNATIONAL CONFERENCE ON NEW CONCEPTS IN SMART CITIES: FOSTERING PUBLIC AND PRIVATE ALLIANCES (SMARTMILE), 2013,
  • [15] Dynamically reconfigurable vision-based user interfaces
    Rick Kjeldsen
    Anthony Levas
    Claudio Pinhanez
    Machine Vision and Applications, 2004, 16 : 6 - 12
  • [16] Dynamically reconfigurable vision-based user interfaces
    Kjeldsen, R
    Levas, A
    Pinhanez, C
    MACHINE VISION AND APPLICATIONS, 2004, 16 (01) : 6 - 12
  • [17] Dynamically reconfigurable vision-based user interfaces
    Kjeldsen, R
    Levas, A
    Pinhanez, C
    COMPUTER VISION SYSTEMS, PROCEEDINGS, 2003, 2626 : 323 - 332
  • [18] Vision-based user interfaces: methods and applications
    Porta, M
    INTERNATIONAL JOURNAL OF HUMAN-COMPUTER STUDIES, 2002, 57 (01) : 27 - 73
  • [19] Beyond the surface: a scoping review of vision-based underwater experience technologies and user studies
    Oksana Hagen
    Amir Aly
    Ray Jones
    Marius Varga
    Dena Bazazian
    Intelligent Marine Technology and Systems, 2 (1):
  • [20] Navigational techniques to improve usability and user experience in RPG Games
    Carter, Christopher
    Mehdi, Qasim
    Hartley, Thomas
    2012 17TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES (CGAMES), 2012, : 86 - 93