共 50 条
- [33] Playing Emotions: Designing an Educational Resource That Promotes Emotional Education Through Independent Video Games PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON GAME BASED LEARNING (ECGBL 2019), 2019, : 543 - 549
- [34] Emotional requirements in video games RE'06: 14TH IEEE INTERNATIONAL REQUIREMENTS ENGINEERING CONFERENCE, PROCEEDINGS, 2006, : 299 - +
- [35] Does playing violent video games lead to more criminal violence among adolescents? MONATSSCHRIFT FUR KRIMINOLOGIE UND STRAFRECHTSREFORM, 2015, 98 (05): : 444 - 463
- [40] Video games playing: A substitute for cultural consumptions? Journal of Cultural Economics, 2015, 39 : 239 - 258