共 50 条
- [21] Effects of Adaptive Educational Games on Adults' Computational Thinking COMPUTER SUPPORTED EDUCATION (CSEDU 2020), 2021, 1473 : 162 - 176
- [24] Concept and Technology Critical Thinking as the Basis of Modern Educational Technology 2016 IEEE V FORUM STRATEGIC PARTNERSHIP OF UNIVERSITIES AND ENTERPRISES OF HI-TECH BRANCHES (SCIENCE EDUCATION INNOVATIONS), 2016, : 46 - 48
- [26] AN ARISTOTELIAN APPROACH TO THINKING ABOUT EDUCATIONAL AIMS NEW SCHOLASTICISM, 1983, 57 (03): : 362 - 374
- [27] Educational Games for Computational Thinking: Evaluation of the Scaffolded aMazeD Game GENERATIVE INTELLIGENCE AND INTELLIGENT TUTORING SYSTEMS, PT II, ITS 2024, 2024, 14799 : 96 - 103
- [28] Evaluating a Computational Thinking and Computing Attitudes Instrument for Educational Purposes PROCEEDINGS OF THE 2021 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON), 2021, : 754 - 760