共 50 条
- [21] Scalable collision detection for massively multiplayer online games 19th International Conference on Advanced Information Networking and Applications, Vol 1, Proceedings: AINA 2005, 2005, : 873 - 878
- [22] Adaptive Microcell Assignment in Massively Multiplayer Online Games CGAMES'2007: PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: AI, ANIMATION, MOBILE, EDUCATIONAL AND SERIOUS GAMES, 2007, : 92 - 99
- [23] Interactivity in Massively Multiplayer Online Games: A Concept Explication PROCEEDINGS OF THE 7TH INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY (ACE 2010), 2010, : 87 - 90
- [24] The acquisition of skill and expertise in massively multiplayer online games ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT, 2008, 56 (5-6): : 557 - 574
- [25] A load balancing scheme for massively multiplayer online games Multimedia Tools and Applications, 2009, 45 : 263 - 289
- [26] Exploring Group Cohesion in Massively Multiplayer Online Games PROCEEDINGS OF THE 9TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING (ECGBL 2015), 2015, : 564 - 569
- [28] Network modeling and simulation of massively multiplayer online games SIMULATION-TRANSACTIONS OF THE SOCIETY FOR MODELING AND SIMULATION INTERNATIONAL, 2012, 88 (08): : 908 - 920
- [29] An Evaluation of Checkpoint Recovery for Massively Multiplayer Online Games PROCEEDINGS OF THE VLDB ENDOWMENT, 2009, 2 (01): : 1258 - 1269