Learning to Grasp Familiar Objects Based on Experience and Objects' Shape Affordance

被引:23
|
作者
Liu, Chunfang [1 ]
Fang, Bin [2 ]
Sun, Fuchun [2 ]
Li, Xiaoli [1 ]
Huang, Wenbing [3 ,4 ]
机构
[1] Beijing Univ Technol, Dept Automat, Beijing 100124, Peoples R China
[2] Tsinghua Univ, State Key Lab Intelligent Technol & Syst, Beijing Natl Res Ctr Informat Sci & Technol, Dept Comp Sci & Technol,Inst Artificial Intellige, Beijing 100084, Peoples R China
[3] Tsinghua Univ, Grad Sch Shenzhen, Shenzhen 518055, Guangdong, Peoples R China
[4] Tencent AI Lab, Machine Learning Ctr, Shenzhen 518000, Guangdong, Peoples R China
基金
中国国家自然科学基金;
关键词
Grasp planning; grasp point learning; human experience; signature of histograms of orientations (SHOTs) descriptor; DESIGN; HANDS;
D O I
10.1109/TSMC.2019.2901955
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Stably grasping objects for a specific task is a hot research topic in robotics due to multiple degrees of freedom of hand kinematics, various shapes of objects, and incomplete visual sensing of objects (partial point clouds). This paper proposes an effective grasp planning method by integrating the crucial grasp cues (positions and orientations of thumb fingertips and the wrist) from humans' grasp experience. This approach has multiple advantages: greatly reducing the search space of the hand kinematics; no reconstruction or registration; being able to directly perform on the partial point cloud of objects. Meanwhile, for various shapes of objects which are partially observable in the single-view visual sensing, the presented approach learns the "thumb" grasp point employing a signature of histograms of orientations shape descriptor based on objects' category level. This method recognizes the grasp point according to the shape affordance at each point on the object, which performs the grasp point generalization on the familiar objects. Finally, we verify the developed methods via both simulations and experiments by grasping various shapes of objects.
引用
收藏
页码:2710 / 2723
页数:14
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