共 50 条
- [32] Real-Time Planning and Execution of Evasive Motions for a Humanoid Robot 2016 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION (ICRA), 2016, : 4200 - 4206
- [33] RTSenv: An Experimental Environment for Real-Time Strategy Games 2011 10TH ANNUAL WORKSHOP ON NETWORK AND SYSTEMS SUPPORT FOR GAMES (NETGAMES 2011), 2011,
- [34] Procedural Content Generation for Real-Time Strategy Games INTERNATIONAL JOURNAL OF INTERACTIVE MULTIMEDIA AND ARTIFICIAL INTELLIGENCE, 2015, 3 (02): : 40 - 48
- [35] Explaining How to Play Real-Time Strategy Games RESEARCH AND DEVELOPMENT IN INTELLIGENT SYSTEMS XXVI: INCORPORATING APPLICATIONS AND INNOVATIONS IN INTELLIGENT SYSTEMS XVII, 2010, : 249 - +
- [36] A Study on Smart Deployment for Real-Time Strategy Games INTELLIGENT DATA ANALYSIS AND APPLICATIONS, (ECC 2016), 2017, 535 : 185 - 190
- [37] CONCIENS: Organizational Awareness in Real-Time Strategy Games ARTIFICIAL INTELLIGENCE RESEARCH AND DEVELOPMENT, 2010, 220 : 69 - 78
- [38] Contextual Combinatorial Bandits in Real-Time Strategy Games 2021 IEEE CONFERENCE ON GAMES (COG), 2021, : 735 - 743
- [40] Intelligent Moving of Groups in Real-Time Strategy Games 2008 IEEE SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE AND GAMES, 2008, : 71 - 78