Serious Games to Support Cognitive Development in Children with Cerebral Visual Impairment

被引:20
|
作者
Ciman, Matteo [1 ]
Gaggi, Ombretta [1 ,3 ]
Sgaramella, Teresa Maria [2 ,3 ]
Nota, Laura [2 ,3 ]
Bortoluzzi, Margherita [3 ]
Pinello, Luisa [4 ]
机构
[1] Univ Padua, Dept Math, Padua, Italy
[2] Univ Padua, Dept Philosphy Sociol Educ & Appl Psychol, Padua, Italy
[3] Univ Padua, Ctr Ateneo Disabil Riabilitaz & Integraz, Padua, Italy
[4] Univ Padua, Padua, Italy
来源
MOBILE NETWORKS & APPLICATIONS | 2018年 / 23卷 / 06期
关键词
Serious games based assessment and rehabilitation; CVI; Mobile games;
D O I
10.1007/s11036-018-1066-3
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Cerebral Visual Impairment (CVI) is a disability that entails a visual deficit, due to a brain damage. Children affected by this disability are not able to see an object if it is not moving. In this paper, we present a study on the use of serious games in the assessment and rehabilitation of children with CVI. Our serious games help them keeping focused on the exercise by using touch interface, game paradigm and cartoon characters. The paper reports lesson learned from data collected in a user study to highlight the high potential of using these games also in the rehabilitation process. For this reason, we develop the games also in the mobile platforms to allow children to train their skills at home, i.e., more intensively and in a familiar environment.
引用
收藏
页码:1703 / 1714
页数:12
相关论文
共 50 条
  • [21] Development of a test for cerebral visual impairment (CVI) in children: The Aprel method
    Vermaak, M.
    van der Zee, Y.
    van der Geest, J.
    van der Steen, H.
    Penning, C.
    Evenhuis, H.
    JOURNAL OF APPLIED RESEARCH IN INTELLECTUAL DISABILITIES, 2006, 19 (03) : 246 - 246
  • [22] Accessibility Issues Within Serious Games in Engineering Education for Visual Impairment
    Fatima, Sundus
    Hauge, Jannicke Baalsrud
    ENTERTAINMENT COMPUTING, ICEC 2023, 2023, 14455 : 96 - 114
  • [23] A Serious Games System for the Analysis and the Development of Visual Skills in Children with CVI A Pilot Study with Kindergarten Children
    Gaggi, Ombretta
    Sgaramella, Teresa Maria
    Nota, Laura
    Bortoluzzi, Margherita
    Santilli, Sara
    SMART OBJECTS AND TECHNOLOGIES FOR SOCIAL GOOD, 2017, 195 : 155 - 165
  • [24] Spectrum of visual disorders in children with cerebral visual impairment
    Fazzi, Elisa
    Signorini, Sabrina Giovanna
    Bova, Stefartia Maria
    La Piana, Roberta
    Ondei, Paola
    Bertone, Chiara
    Misefari, Walter
    Bianchi, Paolo Emilio
    JOURNAL OF CHILD NEUROLOGY, 2007, 22 (03) : 294 - 301
  • [25] The development of a screener for Cerebral Visual Impairment
    Monteiro, Sara
    Esch, Pascale
    Hipp, Geraldine
    Ugen, Sonja
    APPLIED NEUROPSYCHOLOGY-CHILD, 2025,
  • [26] Visual impairment in preterm children with periventricular leukomalacia - Visual, cognitive and neuropaediatric characteristics related to cerebral imaging
    Jacobson, L
    Ek, U
    Fernell, E
    Flodmark, O
    Broberger, U
    DEVELOPMENTAL MEDICINE AND CHILD NEUROLOGY, 1996, 38 (08): : 724 - 735
  • [27] Cerebral visual impairment in children: the importance of classification
    Dutton, Gordon N.
    DEVELOPMENTAL MEDICINE AND CHILD NEUROLOGY, 2021, 63 (03): : 245 - 245
  • [28] Analyzing EEG waves to support the design of serious games for cognitive training
    Tania Mondéjar
    Ramón Hervás
    Esperanza Johnson
    Carlos Gutiérrez-López-Franca
    José Miguel Latorre
    Journal of Ambient Intelligence and Humanized Computing, 2019, 10 : 2161 - 2174
  • [29] Analyzing EEG waves to support the design of serious games for cognitive training
    Mondejar, Tania
    Hervas, Ramon
    Johnson, Esperanza
    Gutierrez-Lopez-Franca, Carlos
    Miguel Latorre, Jose
    JOURNAL OF AMBIENT INTELLIGENCE AND HUMANIZED COMPUTING, 2019, 10 (06) : 2161 - 2174
  • [30] Outcome measurement of cognitive impairment and dementia in serious digital games: a scoping review
    Longley, Verity
    Wilkey, Jordan
    Opdebeeck, Carol
    DISABILITY AND REHABILITATION-ASSISTIVE TECHNOLOGY, 2024,