DESIGN OF IMMERSIVE VIRTUAL REALITY PSYCHOLOGICAL RELAXATION GAME

被引:0
|
作者
Zhang, Xinghua [1 ]
机构
[1] Zhengzhou Univ, Sch Fine Art, Zhengzhou 450001, Peoples R China
关键词
D O I
暂无
中图分类号
R749 [精神病学];
学科分类号
100205 ;
摘要
引用
收藏
页码:S199 / S201
页数:3
相关论文
共 50 条
  • [41] Immersive Experience and Virtual Reality
    Balcerak Jackson M.
    Balcerak Jackson B.
    Philosophy & Technology, 2024, 37 (1)
  • [42] Walking in an Immersive Virtual Reality
    Menegoni, Francesco
    Albani, Giovanni
    Bigoni, Matteo
    Priano, Lorenzo
    Trotti, Claudio
    Galli, Manuela
    Mauro, Alessandro
    CYBERPSYCHOLOGY & BEHAVIOR, 2009, 12 (05): : 637 - 638
  • [43] THE USE OF IMMERSIVE VIRTUAL REALITY AND SLOW BREATHING TO ENHANCE RELAXATION AND SLEEP IN ADOLESCENTS
    Yuksel, D.
    Goldstone, A.
    Prouty, D.
    Forouzanfar, M.
    Claudatos, S.
    Lee, Q.
    Wang, Q.
    Dulai, T.
    Arra, N.
    Volpe, L.
    Durley, I
    Baker, F.
    de Zambotti, M.
    SLEEP, 2020, 43 : A348 - A348
  • [44] Walking in an Immersive Virtual Reality
    Menegoni, Francesco
    Albani, Giovanni
    Bigoni, Matteo
    Priano, Lorenzo
    Trotti, Claudio
    Galli, Manuela
    Mauro, Alessandro
    ANNUAL REVIEW OF CYBERTHERAPY AND TELEMEDICINE, 2009, 7 : 72 - 76
  • [45] Sign language in immersive virtual reality: design, development, and evaluation of a virtual reality learning environment prototype
    Kasapakis, Vlasios
    Dzardanova, Elena
    Vosinakis, Spyros
    Agelada, Androniki
    INTERACTIVE LEARNING ENVIRONMENTS, 2024, 32 (10) : 6657 - 6671
  • [46] Laypeople's Collaborative Immersive Virtual Reality Design Discourse in Neighborhood Design
    Chowdhury, Shuva
    Schnabel, Marc Aurel
    FRONTIERS IN ROBOTICS AND AI, 2019, 6
  • [47] A calibration methodology for light sources aimed at using immersive virtual reality game engine as a tool for lighting design in buildings
    Scorpio, Michelangelo
    Laffi, Roberta
    Teimoorzadeh, Ainoor
    Ciampi, Giovanni
    Masullo, Massimiliano
    Sibilio, Sergio
    JOURNAL OF BUILDING ENGINEERING, 2022, 48
  • [48] An Immersive Virtual Reality Game for Predicting Risk Taking through the Use of Implicit Measures
    De-Juan-Ripoll, Carla
    Llanes-Jurado, Jose
    Giglioli, Irene Alice Chicchi
    Marin-Morales, Javier
    Alcaniz, Mariano
    APPLIED SCIENCES-BASEL, 2021, 11 (02): : 1 - 21
  • [49] Hand Tracking vs Motion Controllers: The effects on Immersive Virtual Reality Game Experience
    Neamoniti, Sophia
    Kasapakis, Vlasios
    2022 IEEE INTERNATIONAL SYMPOSIUM ON MULTIMEDIA (ISM), 2022, : 206 - 207
  • [50] An Immersive Virtual Reality Training Game for Power Substations Evaluated in Terms of Usability and Engagement
    Mondragon Bernal, Ivan F.
    Lozano-Ramirez, Natalia E.
    Puerto Cortes, Julian M.
    Valdivia, Sergio
    Munoz, Rodrigo
    Aragon, Juan
    Garcia, Rodolfo
    Hernandez, Giovanni
    APPLIED SCIENCES-BASEL, 2022, 12 (02):