Measuring Higher-Order Cognitive Skills in Collective Interactions with Computer Game

被引:6
|
作者
Margolis, Arkady A. [1 ]
Gavrilova, Evgeniya, V [2 ]
Kuravsky, Lev S. [3 ]
Shepeleva, Elena A. [2 ]
Voitov, Vladimir K. [4 ]
Ermakov, Sergey S. [4 ]
Dumin, Pavel N. [5 ]
机构
[1] Moscow State Univ Psychol & Educ, Moscow, Russia
[2] Moscow State Univ Psychol & Educ, Ctr Appl Studies Psychol & Educ, Moscow, Russia
[3] Moscow State Univ Psychol & Educ, Comp Sci Fac, Moscow, Russia
[4] Moscow State Univ Psychol & Educ, Dept Appl Math, Fac Informat Technol, Moscow, Russia
[5] Moscow State Univ Psychol & Educ, Lab Quantitat Psychol, Informat Technol Ctr Psychol Studies, Fac Informat, Moscow, Russia
关键词
The 'PL-modified' computer game system; higher-order cognitive skills; individual and collaborative game; intelligence; decision making; VIDEO GAMES;
D O I
10.17759/chp.2021170209
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
The present study is focused on testing the computer game system 'PL-modified' as a diagnostic tool for measurement of higher-order cognitive skills by middle-school students in individual and collaborative game. The 'PL-modified' is a computer system designed as a game which implies a set of concrete parameters specially elaborated for assessment of the cognitive actions of analysis, planning, and reflection - the basic higher-order cognitive functions which determine high achievements in school education according to the Russian theory of developmental education. 189 middle-school students at the age of 11-12 years participated in this study. Two research questions were asked: 1) whether the cognitive actions of analysis, planning, and reflection measured by special markers of the computer game system performance are correlated with each other as a valid indicator for the new constructed diagnostic instrument; 2) which type of the game - individual or collaborative - provides better conditions for manifestation of the above mentioned higher mental actions. Abstract intelligence as an additional anticipated factor for high game performance was also assessed and controlled. It was revealed that participants exhibit the higher level of the cognitive actions of analysis and planning in collaborative game. At the same time the patterns of the interactions between the researched variables as well as distinct parameters of game performance are determined by the concrete level of intelligence which rather varies in different pairs of collaborators. We discuss our results from the position of the further prospects for the application of the 'P1-modified' computer system as a potential instrument of measurement and development of higher-order thinking actions. In terms of the modern educational programs teachers need simple diagnostic tools for measurement of school-children's thinking development. Traditional pen-and - paper' techniques become quickly outdated as much as they may not be sufficiently motivationally attractive for children and focus only on the result of the thinking process. In this regard, such diagnostic instrument formed in the format of a computer game and centered on the whole gaming process allows fixing children's actions and provides important information on the dynamic characteristics of their mental process.
引用
收藏
页码:90 / 104
页数:15
相关论文
共 50 条
  • [31] DEVELOPMENT OF A TEST OF HIGHER-ORDER LANGUAGE SKILLS
    Farnia, Fataneh
    Cohen, Nancy
    JOURNAL OF THE AMERICAN ACADEMY OF CHILD AND ADOLESCENT PSYCHIATRY, 2016, 55 (10): : S280 - S280
  • [32] Game semantics approach to higher-order complexity
    Feree, Hugo
    JOURNAL OF COMPUTER AND SYSTEM SCIENCES, 2017, 87 : 1 - 15
  • [33] MODEL FOR HIGHER-ORDER WEAK INTERACTIONS
    LI, LF
    SEGRE, G
    PHYSICAL REVIEW, 1969, 186 (05): : 1477 - &
  • [34] ARGUMENTS IN FAVOR OF HIGHER-ORDER INTERACTIONS
    ABRAMS, PA
    AMERICAN NATURALIST, 1983, 121 (06): : 887 - 891
  • [35] Dynamics on networks with higher-order interactions
    Gao, Z.
    Ghosh, D.
    Harrington, H. A.
    Restrepo, J. G.
    Taylor, D.
    CHAOS, 2023, 33 (04)
  • [36] Dynamical Symmetry and Higher-Order Interactions
    Grand Accelerateur Natl. d'Ions L., BP 5027, F-14076 Caen Cedex 5, France
    Phys Rev Lett, 21 (4269-4272):
  • [37] A Call for Programmatic Assessment of Undergraduate Students' Conceptual Understanding and Higher-Order Cognitive Skills
    Cleveland, Lacy M.
    McCabe, Thomas M.
    Olimpo, Jeffrey T.
    JOURNAL OF MICROBIOLOGY & BIOLOGY EDUCATION, 2018, 19 (01)
  • [38] Dynamical symmetry and higher-order interactions
    Van Isacker, P
    PHYSICAL REVIEW LETTERS, 1999, 83 (21) : 4269 - 4272
  • [39] Creating a Modified Monopoly Game for Promoting Students' Higher-Order Thinking Skills and Knowledge Retention
    Kuang, Tan Ming
    Adler, Ralph W.
    Pandey, Rakesh
    ISSUES IN ACCOUNTING EDUCATION, 2021, 36 (03): : 49 - 74
  • [40] Measuring the significance of higher-order dependency in networks
    Li, Jiaxu
    Lu, Xin
    NEW JOURNAL OF PHYSICS, 2024, 26 (03):