Evaluating the Effectiveness of Redirected Walking with Auditory Distractors for Navigation in Virtual Environments

被引:0
|
作者
Rewkowski, Nicholas [1 ]
Rungta, Atul [1 ]
Whitton, Mary [1 ]
Lin, Ming [1 ,2 ]
机构
[1] Univ N Carolina, Chapel Hill, NC 27599 USA
[2] UMD Coll Pk, College Pk, MD USA
基金
美国国家科学基金会;
关键词
virtual locomotion; redirected walking; distractors; BEHAVIOR; SOUND; REAL;
D O I
10.1109/vr.2019.8798286
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Many virtual locomotion interfaces allowing users to move in virtual reality have been built and evaluated, such as redirected walking (RDW), walking-in-place (WIP), and joystick input. RDW has been shown to be among the most natural and immersive as it supports real walking, and many newer methods further adapt RDW to allow for customization and greater immersion. Most of these methods have been demonstrated to work with vision, in this paper we evaluate the ability for a general distractor-based RDW framework to be used with only auditory display. We conducted two studies evaluating the differences between RDW with auditory distractors and other distractor modalities using distraction ratio, virtual and physical path information, immersion, simulator sickness, and other measurements. Our results indicate that auditory RDW has the potential to be used with complex navigational tasks, such as crossing streets and avoiding obstacles. It can be used without designing the system specifically for audio-only users. Additionally, sense of presence and simulator sickness remain reasonable across all user groups.
引用
收藏
页码:395 / 404
页数:10
相关论文
共 50 条
  • [21] A Comparison of Methods for Navigation and Wayfinding in Large Virtual Environments using Walking
    Paris, Richard A.
    McNamara, Timothy P.
    Rieser, John J.
    Bodenheimer, Bobby
    2017 IEEE VIRTUAL REALITY (VR), 2017, : 261 - 262
  • [22] Evaluating the Performance of Virtual Reality Navigation Techniques for Large Environments
    Danyluk, Kurtis
    Willett, Wesley
    ADVANCES IN COMPUTER GRAPHICS, CGI 2019, 2019, 11542 : 203 - 215
  • [23] Exploring Visual-Auditory Redirected Walking Using Auditory Cues in Reality
    Ogawa, Kumpei
    Fujita, Kazuyuki
    Sakamoto, Shuichi
    Takashima, Kazuki
    Kitamura, Yoshifumi
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2024, 30 (08) : 5782 - 5794
  • [24] Performance of Redirected Walking Algorithms in a Constrained Virtual World
    Hodgson, Eric
    Bachmann, Eric
    Thrash, Tyler
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2014, 20 (04) : 579 - 587
  • [25] Automated Path Prediction for Redirected Walking Using Navigation Meshes
    Azmandian, Mahdi
    Grechkin, Timofey
    Bolas, Mark
    Suma, Evan
    2016 IEEE SYMPOSIUM ON 3D USER INTERFACES (3DUI), 2016, : 63 - 66
  • [26] The Effect of Hanger Reflex on Virtual Reality Redirected Walking
    Xie, Chun
    Tan, Chun Kwang
    Sugiyama, Taisei
    2019 26TH IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES (VR), 2019, : 1243 - 1244
  • [27] Navigation in virtual environments
    Arthur, E
    Hancock, P
    Telke, S
    HIGH-FIDELITY SIMULATION FOR TRAINING, TEST SUPPORT, MISSION REHEARSAL, AND CIVILIAN APPLICATIONS, 1996, 2740 : 77 - 85
  • [28] Investigation of the effectiveness by Redirected Walking with tilt presentation to the sole
    Miyazaki, Kan
    Nishihara, Isao
    Nakata, Takayuki
    INTERNATIONAL WORKSHOP ON ADVANCED IMAGING TECHNOLOGY, IWAIT 2023, 2023, 12592
  • [29] Navigation in virtual environments
    Bakker, NH
    Passenier, PO
    Werkhoven, PJ
    Stassen, HG
    Wieringa, PA
    ANALYSIS, DESIGN AND EVALUATION OF HUMAN-MACHINE SYSTEMS 2001, 2002, : 89 - 94
  • [30] Auditory Feedback for Navigation with Echoes in Virtual Environments: Training Procedure and Orientation Strategies
    Andreasen, Anastassia
    Geronazzo, Michele
    Nilsson, Niels Christian
    Zovnercuka, Jelizaveta
    Konovalov, Kristian
    Serafin, Stefania
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2019, 25 (05) : 1876 - 1886