Score Bounded Monte-Carlo Tree Search

被引:0
|
作者
Cazenave, Tristan [1 ]
Saffidine, Abdallah [1 ]
机构
[1] Univ Paris 09, LAMSADE, Paris, France
来源
COMPUTERS AND GAMES | 2011年 / 6515卷
关键词
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Monte-Carlo Tree Search (MCTS) is a successful algorithm used in many state of the art game engines. We propose to improve a MCTS solver when a game has more than two outcomes. It is for example the case in games that can end in draw positions. In this case it improves significantly a MCTS solver to take into account bounds on the possible scores of a node in order to select the nodes to explore. We apply our algorithm to solving Seki in the game of Go and to Connect Four.
引用
收藏
页码:93 / 104
页数:12
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