Real-time 3D cone beam reconstruction

被引:0
|
作者
Stsepankou, D [1 ]
Kornmesser, K [1 ]
Hesser, J [1 ]
Männer, R [1 ]
机构
[1] Univ Mannheim, Inst Computat Med, D-68131 Mannheim, Germany
关键词
cone-beam reconstruction; FBP; iterative reconstruction; real-time reconstruction; FPGA; hardware-acceleration;
D O I
暂无
中图分类号
TL [原子能技术]; O571 [原子核物理学];
学科分类号
0827 ; 082701 ;
摘要
The paper presents a comparison of filtered backprojection and iterative approaches (modified SIRT and OSEM) where backprojection is performed on FPGA hardware and forward projection is realized by a graphics card. The FPGA-architecture allows scaling parallel processing of the backprojection with a constant memory bandwidth and it performs its task about a factor of 6 faster than conventional graphics card architectures (Using a Xilinx Virtex II 6000 compared to a floating-point implementation on a graphics hardware). For the forward projection a graphics card (with NVIDIA GeForce FX 5900) is used. The system reconstructs a volume of 256(3) voxels and 60 projections (512(2)) within 6 seconds for each backprojection step and 12.5 s for the forward projection. As assumed filtered backprojection is the fastest method but shows most artifacts. SIRT and OSEM generate results with suppressed artifacts and require between 4 (SIRT) and 3 (OSEM) minutes for reconstruction. The limited precision of on the FPGA does not lead to any degradation in the reconstructed image quality.
引用
收藏
页码:3648 / 3652
页数:5
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