Analysis of a multi-stream QoS game for multi-path routing

被引:0
|
作者
Man, Hong [1 ]
Li, Yang [1 ]
Zhuang, Xinhua [2 ]
机构
[1] Stevens Inst Technol, Dept Elect & Comp Engn, Hoboken, NJ 07030 USA
[2] Univ Missouri, Dept Comp Sci, Columbia, MO 65211 USA
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D O I
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper introduces and analyzes a game theoretic approach to routing of multiple real-time multimedia streams through multiple shared links of different link quality metrics. The objective of the proposed method is to achieve fairness and bandwidth efficiency for each stream in the utilization of high quality links. Traditionally this task is managed through pricing and service agreement, and the solutions are frequently sub-optimal. In this paper, the problem of path link sharing among multiple streams is formulated as a non-corporative QoS game. Each stream is a player, whose strategy space is the percentage of utilization of the high quality links. A unique payoff function is introduced, and each player attempts to maximize its expected payoff independently. The existence and uniqueness of a Nash equilibrium (NE) is analyzed. Numerical analysis and simulations are conducted, and the results demonstrate that the NE solutions is able to maximize the successful transmission rate of individual streams with fair link usage.
引用
收藏
页码:1083 / +
页数:2
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