SOFTWARE FRAMEWORK FOR DEVELOPMENT AND RUNNING MULTIPLAYER GAMES

被引:0
|
作者
Goloskokovic, Pavle [1 ]
Andelkovic, Igor [1 ]
Nikolic, Bosko [1 ]
机构
[1] Elektrotehnicki Fak Beogradu, Beograd 11120, Serbia
关键词
D O I
暂无
中图分类号
TN [电子技术、通信技术];
学科分类号
0809 ;
摘要
Game theory as a field of study for the Expert Systems course at the Faculty of Electrical Engineering at the University of Belgrade is fertile ground for the practical work of the students. For this purpose, a software system was designed in the Java programming language that enables implementation of these requirements. The system consists of a server that runs the games and programs that students write in order to remotely access the server and participate in the games. Software-based players extend the interfaces in the Java programming language, which allows students to focus on writing artificial intelligence algorithms, while leaving our interfaces to handle the flow of the game and communicate with the server in the background. Server is able to run arbitrary number of games. After starting the server, logged players play matches with each other, while server monitors statistics of each game. Server has a graphical user interface witch displays all server events in text format, the flow of each party and statistics of all matches played in every game.
引用
收藏
页码:1421 / 1424
页数:4
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