A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm

被引:6
|
作者
Wong, Yoke Seng [1 ]
Hayati, Mohamad Yatim Maizatul [2 ]
Tan, Wee Hoe [2 ]
机构
[1] KDU Univ Coll, Utropolis Glenmarie Campus, Selangor, Malaysia
[2] Sultan Idris Educ Univ, Tanjong Malim, Perak, Malaysia
来源
SERIOUS GAMES, JCSG 2016 | 2016年 / 9894卷
关键词
Game-based learning; Propriety game; Learning programming; Object-oriented programming;
D O I
10.1007/978-3-319-45841-0_4
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Understanding the significant of object-oriented programming, a propriety game-based learning game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming and self-motivation to learn. The proposed game is a simple role-playing game named ZTECH that motivates users to learn Object-Oriented programming in an easy and interaction environment. Players will play along the flow of each game quests and they will learn and pick up the object-oriented programming paradigm easily. Thus, this paper is a case study of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.
引用
收藏
页码:42 / 54
页数:13
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