A Novel Framework for the Development of Age Appropriate Information Security Serious Games

被引:0
|
作者
Serfontein, Rudi [1 ]
Serfontein, Riana [1 ]
机构
[1] Northwest Univ, Potchefstroom, South Africa
关键词
Information security; Serious games; Developmental psychology; VIDEO GAME;
D O I
10.1007/978-3-031-12172-2_10
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Serious games have been shown to be an effective tool when teaching information security concepts to children and adults alike. However, due to the different ways in which people learn during different stages of their life, developing effective games for children can be a non-trivial task. In this paper, a novel framework is introduced that aims to simplify the process of developing serious games for children by making use of well-known developmental psychology principles. The framework is based on Erikson's Theory of Psychosocial Development, as well as Bandura's Social Cognitive Theory. Both of these theories are well-known within the field of developmental psychology, and have been shown to be valid in prior studies. To validate the proposed framework, a number of existing serious games from the literature is used in order to determine if the framework could have been used to develop the extant games. The framework, developed from a psychological basis, matches the games found in the literature. This suggests that the framework is a valid approach when developing age appropriate information security games.
引用
收藏
页码:120 / 129
页数:10
相关论文
共 50 条
  • [31] Serious Games: Review of methodologies and Games engines for their development
    Tomala-Gonzales, Jennifer
    Guaman-Quinche, Jose
    Guaman-Quinche, Edwin
    Chamba-Zaragocin, Wilman
    Mendoza-Betancourt, Silvana
    2020 15TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI'2020), 2020,
  • [32] Research on the Design and Education of Serious Network Security Games
    Wang, Keyong
    Wang, Pei
    Zhang, Yuanheng
    Yang, Dequan
    DATA SCIENCE (ICPCSEE 2022), PT II, 2022, 1629 : 78 - 91
  • [33] Installing an appropriate information security policy
    Gaunt, N
    INTERNATIONAL JOURNAL OF MEDICAL INFORMATICS, 1998, 49 (01) : 131 - 134
  • [34] The co.LAB Generic Framework for Collaborative Design of Serious Games: Development Study
    Jaccard, Dominique
    Suppan, Laurent
    Sanchez, Eric
    Huguenin, Audrey
    Laurent, Maxence
    JMIR SERIOUS GAMES, 2021, 9 (03):
  • [35] Improving Adherence to Physical Therapy in the Development of Serious Games: Conceptual Framework Design Study
    Ambros-Antemate, Jorge Fernando
    Beristain-Colorado, Maria del Pilar
    Vargas-Trevino, Marciano
    Gutierrez-Gutierrez, Jaime
    Hernandez-Cruz, Pedro Antonio
    Gallegos-Velasco, Itandehui Belem
    Moreno-Rodriguez, Adriana
    JMIR FORMATIVE RESEARCH, 2023, 7
  • [36] A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development Study
    Carlier, Stephanie
    Naessens, Vince
    De Backere, Femke
    De Turck, Filip
    JMIR SERIOUS GAMES, 2023, 11
  • [37] INTEROPERABILITY STRATEGIES FOR SERIOUS GAMES DEVELOPMENT
    Stanescu, Ioana Andreea
    Stefan, Antoniu
    Kravcik, Milos
    Lim, Theo
    Bidarra, Rafael
    LEVERAGING TECHNOLOGY FOR LEARNING, VOL II, 2012, : 373 - 378
  • [38] A Walkthrough Serious Games Design & Development
    Stefan, Antoniu
    Stanescu, Ioana Andreea
    Roceanu, Ion
    Banciu, Doina
    Cirnu, Carmen Elena
    PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON VIRTUAL LEARNING, 2014, : 314 - 318
  • [39] A Model for the Development of Stealth Serious Games
    Aguiar, Victor A. Cuesta
    Nakano, Masaru
    SIMULATION GAMING: APPLICATIONS FOR SUSTAINABLE CITIES AND SMART INFRASTRUCTURES, 2018, 10825 : 139 - 147
  • [40] Introduction to Serious Games Development and Applications
    Ma, Minhua
    ENTERTAINMENT COMPUTING, 2011, 2 (02) : 59 - 60