A contactless method to measure real-time finger motion using depth-based pose estimation

被引:15
|
作者
Zhu, Yean [1 ,3 ]
Lu, Wei [2 ]
Gan, Weihua [3 ]
Hou, Wensheng [1 ,4 ]
机构
[1] Chongqing Univ, Bioengn Coll, Chongqing, Peoples R China
[2] Jiangxi Prov Peoples Hosp, Dept Rehabil Med, Nanchang, Jiangxi, Peoples R China
[3] East China Jiaotong Univ, Sch Transportat & Logist, Nanchang, Jiangxi, Peoples R China
[4] Chongqing Univ, Minist Educ, Key Lab Biorheol Sci & Technol, Chongqing, Peoples R China
关键词
Depth image; Pose estimation; Fine motor skills; Computer vision; MICROSOFT KINECT; HAND; GAIT; VALIDATION; REGRESSION; SENSOR; SYSTEM; MODEL;
D O I
10.1016/j.compbiomed.2021.104282
中图分类号
Q [生物科学];
学科分类号
07 ; 0710 ; 09 ;
摘要
Background: Finger mobility plays a crucial role in everyday living and is a leading indicator during hand rehabilitation and assistance tasks. Depth-based hand pose estimation is a potentially low-cost solution for the clinical and home-based measurement of symptoms of limited human finger motion. Objective: The purpose of this study was to achieve the contactless measurement of finger motion based on depth-based hand pose estimation using Azure Kinect depth cameras and transfer learning, and to evaluate the accuracy in comparison with a three-dimensional motion analysis (3DMA) system. Methods: Thirty participants performed a series of tasks during which their hand motions were measured concurrently using the Azure Kinect and 3DMA systems. We propose a simple and effective approach to achieving real-time hand pose estimations from single depth images using ensemble convolutional neural networks trained by a transfer learning strategy. Algorithms to calculate the finger joint motion angles are presented by tracking the locations of the 24 hand joints. To demonstrate their potential, the Azure-Kinect-based 3D finger motion measurement system and algorithms are experimentally verified through comparison with a camera-based 3DMA system, which is the gold standard. Results: Our results revealed that the Azure-Kinect-based hand pose estimation system produced highly correlated measurements of hand joint coordinates. Our method achieved excellent performance in terms of the fraction of good frames ( > 80%) when the error thresholds were larger than approximately 2 cm, and the range of mean error distance was 0.23 - - 1.05 cm. For joint angles, the Azure Kinect and 3DMA systems had comparable inter-trial reliability (ICC2,1 ranging from 0.89 to 0.97) and excellent concurrent validity, with Pearsons r-values > 0.90 for most measurements (range: 0.88 - - 0.97). The 95% BlandAltman limits of agreement were narrow enough for the Azure Kinect to be considered a valid tool for the measurement of all reported joint angles of the index finger and thumb in pinching. Moreover, our method runs in real time at over 45 fps. Conclusion: The results of this study suggest that the proposed method has the capacity to measure the performance of fine motor skills.
引用
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页数:11
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