Are video games intrinsically addictive? An international online survey

被引:10
|
作者
Entwistle, Gavin J. M. [1 ]
Blaszczynski, Alexander [1 ]
Gainsbury, Sally M. [1 ]
机构
[1] Univ Sydney, 94 Mallett St, Camperdown, NSW 2050, Australia
基金
澳大利亚研究理事会;
关键词
Video game genre; Addiction; Problem video game use; Impulsivity; Online and internet gaming; Gaming disorder; SUBSTANCE-USE; STRUCTURAL CHARACTERISTICS; IMPULSIVITY; GENRE; ADOLESCENCE; PREVALENCE; MODEL; PLAY;
D O I
10.1016/j.chb.2020.106464
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Introduction: Gaming Disorder is a new category in the ICD-11 despite mixed evidence supporting its validity. In order to determine if this is a distinct and separate category of addiction, it is necessary to demonstrate a link between the inherent properties of video games, and problematic symptoms. The current study aimed to evaluate this link by examining differences in problematic video game use (PVGU) across different video game genres. Materials and methods: Participants (N = 1958) aged 14 and above were recruited internationally through online English language video game forums and completed an online survey 10-30 min in length. Results: When controlling for participants' age and self-rated impulsivity scores, there were no overall differences in PVGU between genres (i.e., Role Playing Game, Action/Adventure, Shooter, Strategy, Simulation), or across different proportions of social play. Self-rated impulsivity and frequency of playtime were uniquely and positively associated with PVGU. Conclusion: The current study does not support the assertion that the type of video game played is related to levels of problem use, challenging the idea that video games themselves are 'addictive'. Future research should explore whether, when controlling for impulsivity and social play, online only or Massively Multiplayer Online games are predictive of PVGU.
引用
收藏
页数:9
相关论文
共 50 条
  • [21] Manipulating free will beliefs using online video games
    Tavernier, Nel
    Wisniewski, David
    Brass, Marcel
    PSYCHOLOGICAL RESEARCH-PSYCHOLOGISCHE FORSCHUNG, 2023, 87 (07): : 2283 - 2296
  • [22] The Effect of Online Violent Video Games on Levels of Aggression
    Hollingdale, Jack
    Greitemeyer, Tobias
    PLOS ONE, 2014, 9 (11):
  • [23] Online addictive disease
    Neuenschwander, Martin
    THERAPEUTISCHE UMSCHAU, 2014, 71 (10) : 599 - 607
  • [24] Online Gaming Addiction? Motives Predict Addictive Play Behavior in Massively Multiplayer Online Role-Playing Games
    Kuss, Daria J.
    Louws, Jorik
    Wiers, Reinout W.
    CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, 2012, 15 (09) : 480 - 485
  • [25] International Conference on Victorian and American Myths in Video Games
    Marques, Diana
    Martin, Ana Rita
    Cicekci, Nazan Yyldyz
    Tan, Cenk
    Bispo, Jessica
    SCIENCE-FICTION STUDIES, 2024, 51
  • [26] Can Watching Online Videos Be Addictive? A Qualitative Exploration of Online Video Watching among Chinese Young Adults
    Yang, Zeyang
    Griffiths, Mark D.
    Yan, Zhihao
    Xu, Wenting
    INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2021, 18 (14)
  • [27] Androcentrism and Violence in Online Video Games: Perpetuation of Gender Inequality
    Esteban-Ramiro, Beatriz
    de Castro, Patricia Fernandez
    Diaz-Garcia, Orlanda
    SOCIAL INCLUSION, 2025, 13
  • [28] A dual identification framework of online multiplayer video games: The case of massively multiplayer online role playing games (MMORPGs)
    Badrinarayanan, Vishag A.
    Sierra, Jeremy J.
    Martin, Kinnon M.
    JOURNAL OF BUSINESS RESEARCH, 2015, 68 (05) : 1045 - 1052
  • [29] ONLINE VIDEO GAMES AND SOCIAL NETWORKS FOR SENSITIZATION ON PULMONARY TUBERCULOSIS
    Nino Zambrano, Miguel Angel
    Tobar Munoz, Hendrys Fabian
    Lemos Zuluaga, Jonatan
    UIS INGENIERIAS, 2009, 8 (02): : 127 - 140
  • [30] Online Video Games as Distribution Channel for Retail Brand Voucher
    Wijanarko, Aldo
    Hadisumarto, Aswin
    4TH INTERNATIONAL CONFERENCE ON E-COMMERCE, E-BUSINESS AND E-GOVERNMENT, ICEEG 2020, 2020, : 7 - 14