Design and Implementation of Online Publishing Platform for Sports Games Information

被引:0
|
作者
Xuan Lingqiang [1 ]
Wang Wei [1 ]
机构
[1] Qinhuangdao Inst Technol, Qinhuangdao 066000, Peoples R China
关键词
sports games; publishing platform; timing; class;
D O I
10.1109/ICICTA.2015.101
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper analyze the rules and demand of variables of sports items. Then it establishes a general structure of sports event information publishing management software based on general modules. It comprises timing subsystem, recording system network transmission modules, etc. The design of timing sub-system adopts double buffer technology for display flicker-free and recording sub-system adopts XML technology to store and share games information. Then the sports information publishing management system is proposed to make real-time information acquisition, process and publishing. Test results show the general structure proposed by us can reduce the repeatable work during software development and shorten the developing period of software.
引用
收藏
页码:375 / 378
页数:4
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