Interacting with 3D graphic objects in an image-based environment

被引:0
|
作者
Wang, Y [1 ]
Li, J
Zhou, K
Shum, HY
机构
[1] Tsinghua Univ, Dept Elect Engn, Beijing 100084, Peoples R China
[2] Microsoft Res China, Beijing 100080, Peoples R China
[3] Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310027, Peoples R China
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper presents a novel hybrid rendering system, which allows users to interact with 3D graphic objects in an image-based environment. To represent a complex environment, we use a collection of images captured by a longitudinally aligned camera array, which rotates along a circle. The captured images are indexed and compressed for efficient rendering of the environment. Moreover, users can interactively deploy 3D graphic objects and move around in a constrained 3D cylindrical space in the image-based environment. Unlike traditional virtual reality systems that must take into account all the geometrical objects in the scene, the present 3D graphic rendering engine needs only to deal with a small number of foreground 3D graphic objects in the image-based environment, therefore significantly reducing the 3D graphic processing time. Experiments demonstrate that this system can be used as a new virtual and augmented reality platform for games, virtual tours, virtual real estate, and many other applications.
引用
收藏
页码:229 / 236
页数:8
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