COMPARISON OF SEVERAL COMPUTING PARADIGMS FOR SMARTPHONES

被引:0
|
作者
Vassilev, Tzvetomir I. [1 ]
机构
[1] Univ Ruse, Dept Informat, 8 Studentska St, Ruse 7017, Bulgaria
来源
COMPTES RENDUS DE L ACADEMIE BULGARE DES SCIENCES | 2019年 / 72卷 / 02期
关键词
mobile computing; GPU computing; cloud computing;
D O I
10.7546/CRABS.2019.02.13
中图分类号
O [数理科学和化学]; P [天文学、地球科学]; Q [生物科学]; N [自然科学总论];
学科分类号
07 ; 0710 ; 09 ;
摘要
This paper compares several computing paradigms for smartphones: 1) Using multicore mobile CPU for accelerating computations; 2) Using mobile GPU for accelerating computations; 3 Using mobile cloud computing with visualization of a 3D scene on the mobile device; 4) Using mobile cloud computing with visualization of images on the mobile device. The tests were performed for cloth simulation and more precisely for dressing a virtual garment on a human body. The results are analysed and corresponding conclusions are drawn. One of the important findings is that using the mobile GPU for general computations, e.g. for simulation of garments up to a certain cloth resolution, is the fastest and at the same time the most energy efficient method.
引用
收藏
页码:234 / 243
页数:10
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