How to put the real world into a 3D aircraft display

被引:0
|
作者
Alm, T [1 ]
机构
[1] Linkoping Inst Technol, Linkoping, Sweden
来源
PEOPLE IN CONTROL | 2001年 / 481期
关键词
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
For the past two decades perspective displays (''3D-displays'') have been of interest as more or less substitutes for the 2D map displays in, aircraft of today. Despite all research efforts as well as activities from the industry in this area the impact on real design has been limited. As far as this author has seen, the lack of valuable depth cues in display prototypes, used for demonstrations or research activities has been obvious. In this paper the nine, perceptual object-centered depth-cues summarized by Wickens (1992), were used as a base for further implementation oriented discussions. The overall conclusion from this analysis was that, with few exceptions, these cues are possible to implement and that this implementation has the potential to bring 3D-displays to the marketplace. This will give a substantial contribution to Situational Awareness and, thereby, to Flight Safety.
引用
收藏
页码:223 / 227
页数:5
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