A distance-based compression of 3D meshes for mobile devices

被引:4
|
作者
Kim, Daeyoung [1 ]
Lee, Haeyoung [1 ]
Cho, Sungdae [1 ,2 ]
机构
[1] Hongik Univ, Dept Comp Engn, Seoul, South Korea
[2] Samsung Elect Co, Suwon, Gyeonggido, South Korea
关键词
mobile devices; 3D mesh compression; connectivity coding; geometry coding;
D O I
10.1109/TCE.2008.4637633
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
We present a new 3D mesh codec for mobile devices. Mobile devices have limited resources such as low memory, show CPU speed, low power, and no floaling-point processor. Considering these mobile characteristics. we suggest a new approach: a hybrid of a progressive geometry and a single-rate connectivity coding. By this approach, our algorithm achieves fast visual updates of progressive 3D point clouds on a small screen of a mobile device and later finalizes restoring faces of the mesh without intensive computing. For a progressive geometry coding, an octree is created and coded. For a single-rate connectivity, coding, a new distance based algorithm is introduced. Our algorithm uses only fixed-point arithmetic with simple data structures. Our new 3D mesh codec has been tested 017 a real mobile phone and the statistical and visual results are also presented in this paper(1).
引用
收藏
页码:1398 / 1405
页数:8
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