Path-Space Manipulation of Physically-Based Light Transport

被引:21
|
作者
Schmidt, Thorsten-Walther [1 ]
Novak, Jan [1 ]
Meng, Johannes [1 ]
Kaplanyan, Anton S. [1 ]
Reiner, Tim [1 ]
Nowrouzezahrai, Derek [2 ]
Dachsbacher, Carsten [1 ]
机构
[1] Karlsruhe Inst Technol, D-76021 Karlsruhe, Germany
[2] Univ Montreal, Montreal, PQ H3C 3J7, Canada
来源
ACM TRANSACTIONS ON GRAPHICS | 2013年 / 32卷 / 04期
关键词
global illumination; artistic light transport editing; ARTISTIC CONTROL; ILLUMINATION; INTERFACE;
D O I
10.1145/2461912.2461980
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Industry-quality content creation relies on tools for lighting artists to quickly prototype, iterate, and refine final renders. As industry-leading studios quickly adopt physically-based rendering (PBR) across their art generation pipelines, many existing tools have become unsuitable as they address only simple effects without considering underlying PBR concepts and constraints. We present a novel light transport manipulation technique that operates directly on path-space solutions of the rendering equation. We expose intuitive direct and indirect manipulation approaches to edit complex effects such as (multi-refracted) caustics, diffuse and glossy indirect bounces, and direct / indirect shadows. With our sketch-and object-space selection, all built atop a parameterized regular expression engine, artists can search and isolate shading effects to inspect and edit. We classify and filter paths on the fly and visualize the selected transport phenomena. We survey artists who used our tool to manipulate complex phenomena on both static and animated scenes.
引用
收藏
页数:8
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