The application of diffraction grating in the design of virtual reality (VR) system

被引:0
|
作者
Chen, Jiekang
Huang, Qitai [1 ]
Guan, Min
机构
[1] Soochow Univ, Inst Modern Opt Technol, Suzhou 215006, Jiangsu, Peoples R China
关键词
optical engineering; diffraction grating; ZEMAX simulation; VR optical system; lateral chromatic aberration; prism;
D O I
10.1117/12.2284100
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Virtual Reality (VR) products serve for human eyes ultimately, and the optical properties of VR optical systems must be consistent with the characteristic of human eyes. The monocular coaxial VR optical system is simulated in ZEMAX. A diffraction grating is added to the optical surface next to the eye, and the lights emitted from the diffraction grating are deflected, which can forming an asymmetrical field of view(FOV). Then the lateral chromatic aberration caused by the diffraction grating was corrected by the chromatic dispersion of the prism. Finally, the aspheric surface was added to further optimum design. During the optical design of the system, how to balance the dispersion of the diffraction grating and the prism is the main problem. The balance was achieved by adjusting the parameters of the grating and the prism constantly, and then using aspheric surfaces finally. In order to make the asymmetric FOV of the system consistent with the angle of the visual axis, and to ensure the stereo vision area clear, the smaller half FOV of monocular system is required to reach 30 degrees. Eventually, a system with asymmetrical FOV of 30 degrees + 40 degrees was designed. In addition, the aberration curve of the system was analyzed by ZEMAX, and the binocular FOV was calculated according to the principle of binocular overlap. The results show that the asymmetry of FOV of VR monocular optical system can fit to human eyes and the imaging quality match for the human visual characteristics. At the same time, the diffraction grating increases binocular FOV, which decreases the requirement for the design FOV of monocular system.
引用
收藏
页数:13
相关论文
共 50 条
  • [31] Performance and Application of Virtual Reality Technology (VR) in Digital Protection of Buildings
    Huang Jianfeng
    Gao Hua
    2020 6TH INTERNATIONAL CONFERENCE ON ENERGY MATERIALS AND ENVIRONMENT ENGINEERING, 2020, 508
  • [32] Application Development of Virtual Reality Based on Smart Phone and VR Glasses
    Cao Yanzhen
    2018 5TH INTERNATIONAL CONFERENCE ON ELECTRICAL & ELECTRONICS ENGINEERING AND COMPUTER SCIENCE (ICEEECS 2018), 2018, : 485 - 490
  • [33] MAD-VR: Machine learning, analysis, and design in virtual reality
    Rubini, J.
    UNMANNED SYSTEMS TECHNOLOGY XX, 2018, 10640
  • [34] Developing a Framework for the Design and Deployment of Virtual Reality (VR) in Clinical Education
    Moore, Nathan
    Ahmadpour, Naseem
    Davids, Jennifer
    Poronnik, Philip
    Brown, Martin
    MEDINFO 2023 - THE FUTURE IS ACCESSIBLE, 2024, 310 : 1256 - 1260
  • [35] Dreamscape Bricks VR: An Experimental Virtual Reality Tool for Architectural Design
    Doma, Oguz Orkun
    Mert, Sinan
    INTERACTION DESIGN AND ARCHITECTURES, 2022, (52) : 234 - 258
  • [36] Factors Affecting Satisfaction of Virtual Reality (VR): Focused on Design and Affordance
    Jang, Sokjong
    Cho, Jounghyung
    INTELLIGENT SYSTEMS AND APPLICATIONS, VOL 2, INTELLISYS 2023, 2024, 823 : 818 - 831
  • [37] An Interactive Virtual Reality System for Design
    Guo, Bao-Feng
    9TH INTERNATIONAL CONFERENCE ON COMPUTER-AIDED INDUSTRIAL DESIGN & CONCEPTUAL DESIGN, VOLS 1 AND 2: MULTICULTURAL CREATION AND DESIGN - CAID& CD 2008, 2008, : 263 - 267
  • [38] Application of Virtual Reality (VR) and Augmented Reality (AR) in the Investigation and Trial of Herdsmen Terrorism in Nigeria
    Ajah, Benjamin Okorie
    Ajah, Ifeyinwa Angela
    Obasi, Cletus O.
    INTERNATIONAL JOURNAL OF CRIMINAL JUSTICE SCIENCES, 2020, 15 (01): : 1 - 20
  • [39] Virtual Reality Websites(VR WEB)
    Sathe, Vinit
    Gupta, Piyush
    Kaushik, Karan
    Bhat, Suvarna
    Deshpande, Sachin
    2017 INTERNATIONAL CONFERENCE OF ELECTRONICS, COMMUNICATION AND AEROSPACE TECHNOLOGY (ICECA), VOL 1, 2017, : 647 - 652
  • [40] Surface design in virtual reality as industrial application
    Fiorentino, M
    De Amicis, R
    Stork, A
    Monno, G
    DESIGN 2002: PROCEEDINGS OF THE 7TH INTERNATIONAL DESIGN CONFERENCE, VOLS 1 AND 2, 2002, : 477 - 482