Virtual Floortime Using Games to Engage Children with Autism Spectrum Disorder

被引:0
|
作者
Sarachan, Jeremy [1 ]
机构
[1] St John Fisher Coll, Rochester, NY 14618 USA
关键词
Autism; Asperger's; special interest area; video game creation; constructivism; HIGH-FUNCTIONING AUTISM; ASPERGER-SYNDROME; COMPUTER; INTERVENTION; ADOLESCENTS; ABILITY; READ;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
1 in 88 children is diagnosed with Autism Spectrum Disorder (ASD). Specific software, virtual worlds, and games may be used to improve social and language skills. These tools may be combined with the DIR/Floortime therapeutic model that encourages parents, teachers, and therapists to engage these children through their own (sometimes limited) interests. Applying this framework, this paper suggests the creation of a workshop modeled after the Computer Clubhouse, as developed at the Massachusetts Institute of Technology, which would take advantage of the children's sometimes above-average analytic and visual abilities. Participants would produce their own video games with Scratch or other age-appropriate tool. In this way, children on the autism spectrum could pursue their interests in computers and games while strengthening their creativity and problem-solving skills: areas that are sometimes difficult for those with the disorder.
引用
收藏
页码:79 / +
页数:4
相关论文
共 50 条
  • [31] Examining DIR/Floortime™ as a Treatment for Children With Autism Spectrum Disorders: A Review of Research and Theory
    Mercer, Jean
    RESEARCH ON SOCIAL WORK PRACTICE, 2017, 27 (05) : 625 - 635
  • [32] Leveraging Academic-Community Partnerships to Engage Families of Children with Autism Spectrum Disorder in Research
    Tyler, Kiley
    Whitmore, Kim
    PALAESTRA, 2020, 34 (02) : 23 - 26
  • [33] A Non-immersive Virtual Reality Application for Children with Autism Spectrum Disorder
    Rosli, Muhamad Irfan
    Embi, Zarina Che
    Abdullah, Junaidi
    INTELLIGENT TUTORING SYSTEMS (ITS 2021), 2021, 12677 : 519 - 525
  • [34] Virtual Avatar-Based Life Coaching for Children With Autism Spectrum Disorder
    Zhao, Wenbing
    Liu, Xiongyi
    Qiu, Tie
    Luo, Xiong
    COMPUTER, 2020, 53 (02) : 26 - 34
  • [35] Virtual reality enhances the social skills of children with autism spectrum disorder: a review
    Chen, Jingying
    Hu, Junlin
    Zhang, Kun
    Zeng, Xiao
    Ma, Yuhao
    Lu, Wenrui
    Zhang, Kai
    Wang, Guangshuai
    INTERACTIVE LEARNING ENVIRONMENTS, 2024, 32 (05) : 2321 - 2342
  • [36] Virtual reality and naturalistic developmental behavioral interventions for children with autism spectrum disorder
    Dechsling, Anders
    Shic, Frederick
    Zhang, Dajie
    Marschik, Peter B.
    Esposito, Gianluca
    Orm, Stian
    Sutterlin, Stefan
    Kalandadze, Tamara
    Oien, Roald A.
    Nordahl-Hansen, Anders
    RESEARCH IN DEVELOPMENTAL DISABILITIES, 2021, 111
  • [37] Components to design serious games for children with autism spectrum disorder (ASD) to learn vocabulary
    Khowaja, Kamran
    Salim, Siti Salwah
    Al-Thani, Dena
    2018 5TH IEEE INTERNATIONAL CONFERENCE ON ENGINEERING TECHNOLOGIES AND APPLIED SCIENCES (IEEE ICETAS), 2018,
  • [38] Age of Autism Spectrum Disorder Diagnosis and Comorbidity in Children and Adolescents with Autism Spectrum Disorder
    Leader, Geraldine
    Hogan, Amy
    Chen, June L.
    Maher, Leanne
    Naughton, Katie
    O'Rourke, Nathan
    Casburn, Mia
    Mannion, Arlene
    DEVELOPMENTAL NEUROREHABILITATION, 2022, 25 (01) : 29 - 37
  • [39] Using Visual Supports With Young Children With Autism Spectrum Disorder
    Meadan, Hedda
    Ostrosky, Michaelene M.
    Triplett, Brooke
    Michna, Amanda
    Fettig, Angel
    TEACHING EXCEPTIONAL CHILDREN, 2011, 43 (06) : 28 - 35
  • [40] Care of Children with Autism Spectrum Disorder
    Ellerbeck, Kathryn
    Smith, Catherine
    Courtemanche, Andrea
    PRIMARY CARE, 2015, 42 (01): : 85 - +